http://ati.com/support/drivers/powered.html
Supposed to be much smoother in opengl, so perhaps that's an option again
for GPL.
rms
Roger Squires wrote:
> http://ati.com/support/drivers/powered.html
>
> Supposed to be much smoother in opengl, so perhaps that's an option again
> for GPL.
Just tried them with iL2 FB in OpenGL and it does run much smoother.
I'll try GPL tomorrow.
Gerry
Whatever other changes there might be there is this from the release notes
"Playing the game Nascar Racing 2003 in OpenGL mode no longer results in the
display going black"
"Roger Squires" <[email hidden]> wrote in message
news:3gJJa.3313$[email hidden]...
Quoted text (8 lines)
> http://ati.com/support/drivers/powered.html > > Supposed to be much smoother in opengl, so perhaps that's an option again > for GPL. > > rms > >Well, that in itself is a big plus! :)
Bruce.
"Joe L" <[email hidden]> wrote in message
news:v8TJa.17980$G6.11209@lakeread04...
> "Playing the game Nascar Racing 2003 in OpenGL mode no longer results inthe display going black"
Well, that in itself is a big plus! :)
Bruce.
the display going black"
Roger Squires wrote:
Yup, they seem to improve all my sims quite noticeable
-terrapin
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Quoted text (7 lines)
> http://ati.com/support/drivers/powered.html > Supposed to be much smoother in opengl, so perhaps that's an option > again > for GPL. > rms> I'll try GPL tomorrow.
I just tried it, and while definitely improved, speed-wise it's still
behind D3D. I get 24fps at the rear of a full-field start, while with D3D I
get 30fps.
rms
What's the CPU/MEM/OS used?
"Roger Squires" <[email hidden]> wrote in message
news:BO%Ja.813$[email hidden]...
Quoted text (9 lines)
> > I'll try GPL tomorrow. > > I just tried it, and while definitely improved, speed-wise it's still > behind D3D. I get 24fps at the rear of a full-field start, while with D3D I > get 30fps. > > rms > >> What's the CPU/MEM/OS used? 2.4ghz athlon/512/XP/1280x1024/2xfsaa/8xaa. It also looks like the
fsaa/aa settings aren't being applied properly in ogl, though I didn't do
any a-b testing.
rms
Roger Squires wrote:
You did better than me, I couldn't even get GPL to run in OpenGL! IL-2
worked but was unstable. Same with Nascar2k3.
So it's back to jolly ol' D3D for me!
Gerry
Quoted text (10 lines)
>>I'll try GPL tomorrow. > > > I just tried it, and while definitely improved, speed-wise it's still > behind D3D. I get 24fps at the rear of a full-field start, while with D3D I > get 30fps. > > rms > >
"Roger Squires" <[email hidden]> wrote in message
news:220Ka.817$[email hidden]...
> 2.4ghz athlon/512/XP/1280x1024/2xfsaa/8xaa. It also looks like the
> fsaa/aa settings aren't being applied properly in ogl, though I didn't do
> any a-b testing.
FSAA and AF are still broken in multi-monitor situations. :(
D.
Dale Green wrote:
I can't get FS2k2 to run in hardware mode! Anyone else having the same
trouble?
Gerry


































