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Rec.Autos.Simulators Archive

Radeon Catalyst 3.5 drivers out!

12 posts by 7 people · 23 Jun 2003 20:18 UTC - 25 Jun 2003 15:49 UTC

Whatever other changes there might be there is this from the release notes "Playing the game Nascar Racing 2003 in OpenGL mode no longer results in the display going black" "Roger Squires" <[email hidden]> wrote in message news:3gJJa.3313$[email hidden]...
Quoted text (8 lines)> http://ati.com/support/drivers/powered.html > > Supposed to be much smoother in opengl, so perhaps that's an option again > for GPL. > > rms > >
Well, that in itself is a big plus! :) Bruce. "Joe L" <[email hidden]> wrote in message news:v8TJa.17980$G6.11209@lakeread04... > "Playing the game Nascar Racing 2003 in OpenGL mode no longer results inthe display going black"
Bruce Kennewell 24 Jun 2003 07:49 UTC#530909
Well, that in itself is a big plus! :) Bruce. the display going black"
Roger Squires wrote:
Quoted text (7 lines)> http://ati.com/support/drivers/powered.html > Supposed to be much smoother in opengl, so perhaps that's an option > again > for GPL. > rms
Yup, they seem to improve all my sims quite noticeable -terrapin ##-----------------------------------------------## Article posted with MyNewsGroups :) http://mynewsgroups.sourceforge.net Share your knowledge in... rec.autos.simulators,comp.sys.ibm.pc.games.flight-sim ##-----------------------------------------------##
> I'll try GPL tomorrow. I just tried it, and while definitely improved, speed-wise it's still behind D3D. I get 24fps at the rear of a full-field start, while with D3D I get 30fps. rms
What's the CPU/MEM/OS used? "Roger Squires" <[email hidden]> wrote in message news:BO%Ja.813$[email hidden]...
Quoted text (9 lines)> > I'll try GPL tomorrow. > > I just tried it, and while definitely improved, speed-wise it's still > behind D3D. I get 24fps at the rear of a full-field start, while with D3D I > get 30fps. > > rms > >
> What's the CPU/MEM/OS used? 2.4ghz athlon/512/XP/1280x1024/2xfsaa/8xaa. It also looks like the fsaa/aa settings aren't being applied properly in ogl, though I didn't do any a-b testing. rms
Roger Squires wrote:
Quoted text (10 lines)>>I'll try GPL tomorrow. > > > I just tried it, and while definitely improved, speed-wise it's still > behind D3D. I get 24fps at the rear of a full-field start, while with D3D I > get 30fps. > > rms > >
You did better than me, I couldn't even get GPL to run in OpenGL! IL-2 worked but was unstable. Same with Nascar2k3. So it's back to jolly ol' D3D for me! Gerry
"Roger Squires" <[email hidden]> wrote in message news:220Ka.817$[email hidden]... > 2.4ghz athlon/512/XP/1280x1024/2xfsaa/8xaa. It also looks like the > fsaa/aa settings aren't being applied properly in ogl, though I didn't do > any a-b testing. FSAA and AF are still broken in multi-monitor situations. :( D.
Dale Green wrote:
Quoted text (10 lines)> "Roger Squires" <[email hidden]> wrote in message > news:220Ka.817$[email hidden]... > > >> 2.4ghz athlon/512/XP/1280x1024/2xfsaa/8xaa. It also looks like the >>fsaa/aa settings aren't being applied properly in ogl, though I didn't do >>any a-b testing. > > > FSAA and AF are still broken in multi-monitor situations. :(
I can't get FS2k2 to run in hardware mode! Anyone else having the same trouble? Gerry

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