Notable threadProject Wildfire announces free NR2003 mods
A link to Project Wildfire, a team including many names from Papyrus game credits, announced free mods and tracks for NASCAR Racing 2003 Season. Posters were excited and posted wish lists (GPL 2, CART, Aussie V8s, Trans-Am and Featherlite modifieds), leading to a long tangent explaining the appeal of Australian V8 Supercars and Bathurst history.
Automated summary.
>"Schooner" <[email hidden]> wrote
> http://www.projectwildfire.com/pr/
:-O
For those who are in the unknown and doubt the credibility, check out the
names up on that page, open any recent Papyrus game manual and check out the
credits.
AND IT'S ALL FREE
--
-- Fran�ois M�nard <ymenard>
-- http://ymenard.cjb.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
Schooner wrote:
> http://www.projectwildfire.com/pr/
>
>
Just looking at the all the tracks they intend to release, eventually,
is mind-boggeling. And we won't need a buy a convertor. How about that? :)
Hope they can stick around for the long haul.
Quick, someone ask 'em if they'll make a featherlite modified mod for
NR2003 after the CTS mod comes out! :P
Before you laugh, it /is/ a NASCAR sanctioned series. ;)
-Will
In article <GdPDa.74788$[email hidden]>,
[email hidden] says...
> http://www.projectwildfire.com/pr/
Brilliant!!
Looking forward to this one!
Cheers,
Rod.
William Bradshaw wrote:
NO.... what we need is a Aussie V8 Supercar mod. If you don't believe me,
just ask Goy :-)
Steve
Quoted text (18 lines)
> Schooner wrote: > >> http://www.projectwildfire.com/pr/ >> >> > > Just looking at the all the tracks they intend to release, eventually, > is mind-boggeling. And we won't need a buy a convertor. How about that? :) > > Hope they can stick around for the long haul. > > Quick, someone ask 'em if they'll make a featherlite modified mod for > NR2003 after the CTS mod comes out! :P > > Before you laugh, it /is/ a NASCAR sanctioned series. ;) > > -Will >
Steve Whitty wrote:
Oh and while they're at it, a V8 brUTEs mod ;-)
steve
Quoted text (28 lines)
> > > William Bradshaw wrote: > >> Schooner wrote: >> >>> http://www.projectwildfire.com/pr/ >>> >>> >> >> Just looking at the all the tracks they intend to release, eventually, >> is mind-boggeling. And we won't need a buy a convertor. How about >> that? :) >> >> Hope they can stick around for the long haul. >> >> Quick, someone ask 'em if they'll make a featherlite modified mod for >> NR2003 after the CTS mod comes out! :P >> >> Before you laugh, it /is/ a NASCAR sanctioned series. ;) >> >> -Will >> > NO.... what we need is a Aussie V8 Supercar mod. If you don't believe me, > just ask Goy :-) > > Steve >
"Steve Whitty" <[email hidden]> wrote in message
news:[email hidden]...
> William Bradshaw wrote:
> > Schooner wrote:
> >> http://www.projectwildfire.com/pr/
> >
> > Just looking at the all the tracks they intend to release, eventually,
> > is mind-boggeling. And we won't need a buy a convertor. How about that?:)
Anything without roundabouts will be fantastic...
Quoted text (12 lines)
> > > > Hope they can stick around for the long haul. > > > > Quick, someone ask 'em if they'll make a featherlite modified mod for > > NR2003 after the CTS mod comes out! :P > > > > Before you laugh, it /is/ a NASCAR sanctioned series. ;) > > > > -Will > > > NO.... what we need is a Aussie V8 Supercar mod. If you don't believe me, > just ask Goy :-)Jason Moyer wrote:
Hmm, could we agree on:
CART SIM
CART SIM
CART SIM
GPL2
AUSSIE V8's
l8er
ronny
Quoted text (12 lines)
> On Thu, 5 Jun 2003 19:10:52 -0300, "Schooner" <[email hidden]> > wrote: > > >>http://www.projectwildfire.com/pr/ > > > Dear Project Wildfire, > > GPL 2 > CART SIM > AUSSIE V8's
Steve Whitty wrote:
>
> NO.... what we need is a Aussie V8 Supercar mod. If you don't believe me,
> just ask Goy :-)
This is 100% correct
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
> NO.... what we need is a Aussie V8 Supercar mod. If you don't believe me,
> just ask Goy :-)
>
Why do you lot keep on about the Aussie supercar series ? It looks just like
the Toca series to me but with really, really silly commentators who just
keep saying.."he's all crossed up !" .
What's so special about it ?
Please explain.
redTed wrote:
>
> Why do you lot keep on about the Aussie supercar series ? It looks just like
> the Toca series to me but with really, really silly commentators who just
> keep saying.."he's all crossed up !" .
> What's so special about it ?
> Please explain.
Unlike most other Touring Car series it has big V8's, doesn't rely too
heavily on aerodynamics (although more now than in the past) and have
relatively little grip for the power available, no fancy super diffs
with built in TC, no sequential gear boxes, very basic cars in many ways
...... and then there's Bathurst :-)
But if you've seen it and "don't get it", then you probably won't get
it, horses for courses and all that
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
"redTed" <[email hidden]> wrote in message
news:bbqmf4$cec9b$[email hidden]...
>
> > NO.... what we need is a Aussie V8 Supercar mod. If you don't believeme,
> > just ask Goy :-)
> >
>
> Why do you lot keep on about the Aussie supercar series ? It looks justlike
> the Toca series to me but with really, really silly commentators who just
> keep saying.."he's all crossed up !" .
> What's so special about it ?
> Please explain.
>
Well, take NASCAR and remove the sh*t and you're pretty much there. But then
IMO, remove the sh*t from NASCAR and you could be left with ballet dancing
or something...
It is kinda like TOCA except it's a lot more fun than watching Vauxhalls
drive around Snetterton. I saw the V8 Supercars at Adelaide and it was truly
mesmerising.
Nick
Quoted text (9 lines)
> Unlike most other Touring Car series it has big V8's, doesn't rely too > heavily on aerodynamics (although more now than in the past) and have > relatively little grip for the power available, no fancy super diffs > with built in TC, no sequential gear boxes, very basic cars in many ways > ...... and then there's Bathurst :-) > > But if you've seen it and "don't get it", then you probably won't get > it, horses for courses and all that >
redTed wrote:
http://www.thenorwaypits.com/temp/94bath.wmv
You may need to save it to your HD before viewing it
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (13 lines)
> > > Unlike most other Touring Car series it has big V8's, doesn't rely too > > heavily on aerodynamics (although more now than in the past) and have > > relatively little grip for the power available, no fancy super diffs > > with built in TC, no sequential gear boxes, very basic cars in many ways > > ...... and then there's Bathurst :-) > > > > But if you've seen it and "don't get it", then you probably won't get > > it, horses for courses and all that > > > I haven't seen a hell of a lot, that's for sure.. Just what we get on > freebie vision at 5:30 in the morning, Channel 5. > I'll keep my eyes peeled though.> Why do you lot keep on about the Aussie supercar series ? It looks just like
> the Toca series to me but with really, really silly commentators who just
> keep saying.."he's all crossed up !" .
> What's so special about it ?
> Please explain.
Well, it really boils down to if you like road-course racing or not. If you like Trans Am, you should like AV8s.
However, I can't help you with the commentators, after all, they're Aussies... :)
Cheers!
Jan
On Thu, 5 Jun 2003 19:10:52 -0300, "Schooner" <[email hidden]>
wrote:
>http://www.projectwildfire.com/pr/
Dear Project Wildfire,
GPL 2
CART SIM
AUSSIE V8's
Sincerely,
Jason
"Jan Kohl" <[email hidden]> wrote in
news:2l8Ea.28825$[email hidden]:
Dangit! Aussie Commentators for Aussie racing? What's next? And why
does SpeedchannelVision use an Aussie for some of it's coverage? And why
do rally broadcasts sound better with an english accent than an American
accent? And how do Japanese commentators spit out all the multi--
hyphenated--multi--syllabic sounding names? uhmmm where were we?
dave henrie
Quoted text (13 lines)
>> Why do you lot keep on about the Aussie supercar series ? It looks >> just like the Toca series to me but with really, really silly >> commentators who just keep saying.."he's all crossed up !" . >> What's so special about it ? >> Please explain. > > Well, it really boils down to if you like road-course racing or not. > If you like Trans Am, you should like AV8s. However, I can't help you > with the commentators, after all, they're Aussies... :) > > Cheers! > > JanSpeaking of Trans-Am - what ever happened to a sim which was mooted a couple
of years ago?
It was going to represent Trans-Am as it was in its glory-years, back in the
1960's.
Bruce.
Holy crap yes!! They really could do GPL 2 with this!!!
"Jason Moyer" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (14 lines)
> On Thu, 5 Jun 2003 19:10:52 -0300, "Schooner" <[email hidden]> > wrote: > > >http://www.projectwildfire.com/pr/ > > Dear Project Wildfire, > > GPL 2 > CART SIM > AUSSIE V8's > > Sincerely, > > JasonHoly ***yes!! They really could do GPL 2 with this!!!
Quoted text (11 lines)
> >http://www.projectwildfire.com/pr/ > Dear Project Wildfire, > GPL 2 > CART SIM > AUSSIE V8's > Sincerely, > JasonGreat "rice" (as the Ozzies might say) between Larry Perkins & Peter Brock,
but then...it ends 6 laps into a 160-lap race. Hey, where's the rest of it?
And do you have an in-car lap, preferably in the dry?
The Aussies' Peter Prock is not *our* Peter Brock (of Cobra Daytona Coupe
fame), who used to be plain ol' "Pete" Brock until recently. The Down-Under
Brock is known to American TV audiences for his soft-spoken pitches for
Mobil 1 oil back when SpeedTV was Speedvision.
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
ways
Quoted text (8 lines)
> > > redTed wrote: > > > > > Unlike most other Touring Car series it has big V8's, doesn't rely too > > > heavily on aerodynamics (although more now than in the past) and have > > > relatively little grip for the power available, no fancy super diffs > > > with built in TC, no sequential gear boxes, very basic cars in manyQuoted text (22 lines)
> > > ...... and then there's Bathurst :-) > > > > > > But if you've seen it and "don't get it", then you probably won't get > > > it, horses for courses and all that > > > > > I haven't seen a hell of a lot, that's for sure.. Just what we get on > > freebie vision at 5:30 in the morning, Channel 5. > > I'll keep my eyes peeled though. > > http://www.thenorwaypits.com/temp/94bath.wmv > > You may need to save it to your HD before viewing it > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--Jason,
If they can transmogrify NASCAR's lumpen sedans into Craftsmen Trucks, they
can make them into Aussie Supercars, but I'm not so sure abt. CART or 1977
F1s (the alleged timeframe for GPL 2). I could be wrong. I'll take
anything, including the Featherlite-series Sportsman Modifieds (which I've
seen @ Watkins Glen; they were faster than the Cup cars), as long as its on
road circuits. Including--puh-LEEZ!--Bridgehampton.
--Steve
"Jason Moyer" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (14 lines)
> On Thu, 5 Jun 2003 19:10:52 -0300, "Schooner" <[email hidden]> > wrote: > > >http://www.projectwildfire.com/pr/ > > Dear Project Wildfire, > > GPL 2 > CART SIM > AUSSIE V8's > > Sincerely, > > Jason"Bruce Kennewell" <[email hidden]> wrote in
news:3ee12e6e$[email hidden]:
That was killed and whatever code they had was morphed into a Dukes of
Hazard arcade type game.
dead.
dave henrie
Quoted text (9 lines)
> Speaking of Trans-Am - what ever happened to a sim which was mooted a > couple of years ago? > It was going to represent Trans-Am as it was in its glory-years, back > in the 1960's. > > Bruce. > > >Quoted text (10 lines)
>> >> GPL 2 >> CART SIM >> AUSSIE V8's >> >> Sincerely, >> >> Jason > >On Fri, 6 Jun 2003 20:21:57 -0400, "Haqsau" <[email hidden]>
wrote:
>Holy crap yes!! They really could do GPL 2 with this!!!
Yeah. Or at least a vintage sportscar mod.
Assuming the tire model is somewhat editable so you could reproduce
the pre-slick era, well, we already have all the 67 tracks available
for n2003. Polish up the tracks, get someone like the GPLEA to create
the models, and have someone familiar with the GPL physics (one of the
65 mod guys for instance) provide the physics.
If open wheel just doesn't work in the n2k3 engine, there are always
GT40's and Chaparrals.
Jason
Jason Moyer wrote:
Did someone say "Chaparral?" Sign me up! They could always throw in some
Ferraris and Lolas for them to beat. ;-)
Jim
Quoted text (23 lines)
>On Fri, 6 Jun 2003 20:21:57 -0400, "Haqsau" <[email hidden]> >wrote: > > > >>Holy crap yes!! They really could do GPL 2 with this!!! >> >> > >Yeah. Or at least a vintage sportscar mod. > >Assuming the tire model is somewhat editable so you could reproduce >the pre-slick era, well, we already have all the 67 tracks available >for n2003. Polish up the tracks, get someone like the GPLEA to create >the models, and have someone familiar with the GPL physics (one of the >65 mod guys for instance) provide the physics. > >If open wheel just doesn't work in the n2k3 engine, there are always >GT40's and Chaparrals. > >Jason > >Oh - my - God!
That's like morphing Elle McPherson into Anne Ramsey!! ("Momma" in "Throw
Momma From The Train").
Thanks, Dave.
Bruce
I'll take the Featherlite mods, but you *have* to have the ovals for
them! :) Racing the mods on nothing but road courses is like having
cybersex, it beats nothing, but it's still not the real thing. It's
a great series. Powerful cars, lightweight, low CG, wide wheelbase
and wide tires. Little wonder they can outperform WC cars...
Mike
On Sat, 07 Jun 2003 00:45:45 GMT, "Steve Smith"
<[email hidden]> wrote:
Quoted text (28 lines)
>Jason, > >If they can transmogrify NASCAR's lumpen sedans into Craftsmen Trucks, they >can make them into Aussie Supercars, but I'm not so sure abt. CART or 1977 >F1s (the alleged timeframe for GPL 2). I could be wrong. I'll take >anything, including the Featherlite-series Sportsman Modifieds (which I've >seen @ Watkins Glen; they were faster than the Cup cars), as long as its on >road circuits. Including--puh-LEEZ!--Bridgehampton. > >--Steve > >"Jason Moyer" <[email hidden]> wrote in message >news:[email hidden]... >> On Thu, 5 Jun 2003 19:10:52 -0300, "Schooner" <[email hidden]> >> wrote: >> >> >http://www.projectwildfire.com/pr/ >> >> Dear Project Wildfire, >> >> GPL 2 >> CART SIM >> AUSSIE V8's >> >> Sincerely, >> >> Jason >Mike Donnelly Jr wrote:
Yup. I've never driven a real one, only a virtual one in a sim. At
first, I was pretty hestitant about driving 'em. But any doubt I had
quickly vanished when I realized how fast and stable those cars can be
(thanks to the tires and wheelbase) unless you just plain abuse 'em. I
found myself really worrying less about tire wear and more on racing (I
still want to try the Aggressive AI option) and fuel management. :)
I couldn't imagine racing those cars on anything but ovals. If you get a
chance, rent Dirt to Daytona and do a race at Richmond and a few other
ovals. It's a riot! Just a damn shame we didn't get to race 'em on dirt.
-Will
Quoted text (8 lines)
> I'll take the Featherlite mods, but you *have* to have the ovals for > them! :) Racing the mods on nothing but road courses is like having > cybersex, it beats nothing, but it's still not the real thing. It's > a great series. Powerful cars, lightweight, low CG, wide wheelbase > and wide tires. Little wonder they can outperform WC cars... > > Mike >Dave,
What is that top one? A Mazda? And the one on the bottom shouldn't take
too much work: Papy gave us 1960s-1970s stock cars in NASCAR Legends,
complete with wood-applique (burled pine, from the look of it) dashboards.
The prob for anything more recent is, of course, aero. I have no idea
whether, how, or to what extent wings, tunnels, diffusers, etc. are--or
might be--modeled in any Papy physics engine since--Gott bewahr
uns!--IndyCar Racing. Just because somebody can make these appurtenances
visible doesn't mean they're gonna *work*! I, for one, don't look forward
to driving an Aussie V8--much less a Turbo Era F1 car--without downforce....
--Steve
"Dave Henrie" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (15 lines)
> > >> > >> GPL 2 > >> CART SIM > >> AUSSIE V8's > >> > >> Sincerely, > >> > >> Jason > > > > > http://www.tptcc.com/board/viewtopic.php?t=291 > > >No, you guys are flat-out WRONG! The *idea* of them on road courses is
almost unthinkable, but the reality is that they went like stink at the
Glen...and looked right at home (if butt ugly) doing it. I got the
impression that they were oversized Formula Vs, with monster motors and
earth-mover tires. They stayed planted four-square on the line while
leaving streaks at the exit of every corner. They were even stable under
braking. They sound was hellacious. And best of all, you could look thru
all the tubing and see the drivers at work. Lemme tell you, they were BUSY!
"William Bradshaw" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (26 lines)
> Mike Donnelly Jr wrote: > > > I'll take the Featherlite mods, but you *have* to have the ovals for > > them! :) Racing the mods on nothing but road courses is like having > > cybersex, it beats nothing, but it's still not the real thing. It's > > a great series. Powerful cars, lightweight, low CG, wide wheelbase > > and wide tires. Little wonder they can outperform WC cars... > > > > Mike > > > > > Yup. I've never driven a real one, only a virtual one in a sim. At > first, I was pretty hestitant about driving 'em. But any doubt I had > quickly vanished when I realized how fast and stable those cars can be > (thanks to the tires and wheelbase) unless you just plain abuse 'em. I > found myself really worrying less about tire wear and more on racing (I > still want to try the Aggressive AI option) and fuel management. :) > > I couldn't imagine racing those cars on anything but ovals. If you get a > chance, rent Dirt to Daytona and do a race at Richmond and a few other > ovals. It's a riot! Just a damn shame we didn't get to race 'em on dirt. > > -Will > >Or Eliza Dushku into Kathy Bates.
"Bruce Kennewell" <[email hidden]> wrote in message
news:3ee151e0$[email hidden]...
Quoted text (8 lines)
> Oh - my - God! > That's like morphing Elle McPherson into Anne Ramsey!! ("Momma" in "Throw > Momma From The Train"). > > Thanks, Dave. > Bruce > >"Nick" <[email hidden]> wrote in message
news:bbqnef$cg804$[email hidden]...
> It is kinda like TOCA except it's a lot more fun than watching Vauxhalls
> drive around Snetterton. I saw the V8 Supercars at Adelaide and it wastruly
> mesmerising.
>
> Nick
Grrr, It must be that "horses for courses" thing again, but I *want*
Vauxhalls round Snetterton for a mod.
If Goy get's his way I'm going to spend the next n* years spamming RAS with
"BTCC!" in reply to every mod/sim announced :P
Alan.
*(where n is however necessary)
"Steve Smith" <[email hidden]> wrote in
news:OOjEa.15340$[email hidden]:
> Dave,
>
> What is that top one? A Mazda? And the one on the bottom shouldn't
> take too much work: Papy gave us 1960s-1970s stock cars in NASCAR
> Legends, complete with wood-applique (burled pine, from the look of
> it) dashboards.
I'd guess the top one is a Trans Am Jaguar.
What? A thousand Horsepower Qualifying motor? Wings? Downforce, a
Jedi needs not these things. Of course I will need them and more. :)
dave henrie
>
Quoted text (11 lines)
> > The prob for anything more recent is, of course, aero. I have no idea > whether, how, or to what extent wings, tunnels, diffusers, etc. > are--or might be--modeled in any Papy physics engine since--Gott > bewahr uns!--IndyCar Racing. Just because somebody can make these > appurtenances visible doesn't mean they're gonna *work*! I, for one, > don't look forward to driving an Aussie V8--much less a Turbo Era F1 > car--without downforce.... > > --Steve
Steve Smith wrote:
>
> Great "rice" (as the Ozzies might say) between Larry Perkins & Peter Brock,
> but then...it ends 6 laps into a 160-lap race. Hey, where's the rest of it?
This is from a 3 tape set called "History of Bathurst" or something like
that, which covers every race up until 98 or something like that, so
there's not much coverage from each race, and not all of it is that good
either compared to what you'd expect today, but as a history lesson it's
quite enjoyable, especially those early races when they raced Lotus
Cortinas, Mini's and you name it, and the bigger cars didn't stand a
chance and the saying was that the V8 cars where too big for Bathurst,
you needed a small and nimble car :-)
Oh how the times have changed :-), I especially remember one scene in
there where, if memory serves me right, there's a Studebaker coming in
for a pit stop, and at this particular stop they refuel, remove the
wheels, inspect the brakes and then put the same wheels back on.....:-)
In short, the rest of that race coverage is pretty boring, but I may be
able to locate a complete on board lap
> And do you have an in-car lap, preferably in the dry?
I'll see if I can find one, but I can't remember there being one really,
but I'm sure there's one to be found somewhere
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Steve Smith wrote:
>
> Dave,
>
> What is that top one? A Mazda?
Close....it's a Mustang :-)
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
"Alan" <[email hidden]> wrote in message
news:bbsmr8$nqu$[email hidden]...
with
> "BTCC!" in reply to every mod/sim announced :P
Well, a 1996/7 BTCC mod would be fantastic, back when the Lagunas, Alfas,
Audis, Volvos et al were at their best. Before TOCA screwed up. The same
season that's in the original TOCA Touring Car Championship from (urrgh)
Codemasters. But if it wasn't for the Honda Civic Type-R's, I wouldn't even
watch this season.
I'm planning on starting a "CART!" reply to all those questions, so lets
fight for it? Should look something like this:
> Blah blah blah mod blah blah Papyrus blah blah new project?Aussie V8s! - Goy
BTCC! - You
CART! - Me
and we'll probably get some monkey shouting "NASCAR!"
Quoted text (14 lines)
> "Nick" <[email hidden]> wrote in message > news:bbqnef$cg804$[email hidden]... > > > It is kinda like TOCA except it's a lot more fun than watching Vauxhalls > > drive around Snetterton. I saw the V8 Supercars at Adelaide and it was > truly > > mesmerising. > > > > Nick > > Grrr, It must be that "horses for courses" thing again, but I *want* > Vauxhalls round Snetterton for a mod. > > If Goy get's his way I'm going to spend the next n* years spamming RASOn Sat, 07 Jun 2003 02:20:18 -0500, William Bradshaw
<[email hidden]> wrote:
What is Dirt to Daytona? I've never heard of it.
Quoted text (13 lines)
>Yup. I've never driven a real one, only a virtual one in a sim. At >first, I was pretty hestitant about driving 'em. But any doubt I had >quickly vanished when I realized how fast and stable those cars can be >(thanks to the tires and wheelbase) unless you just plain abuse 'em. I >found myself really worrying less about tire wear and more on racing (I >still want to try the Aggressive AI option) and fuel management. :) > >I couldn't imagine racing those cars on anything but ovals. If you get a >chance, rent Dirt to Daytona and do a race at Richmond and a few other >ovals. It's a riot! Just a damn shame we didn't get to race 'em on dirt. > >-Will >On Sat, 07 Jun 2003 02:20:18 -0500, William Bradshaw
What is Dirt to Daytona? I've never heard of it.
Oh, they could run the roadies, but that's not what they're built for.
Oval racing is my passion. There's a few roadies that I like, Long
Beach, Cleveland, Laguna Seca (awesome corkscrew - I doubt the F1
crowd would ever consider attempting that!). Mosport is interesting,
though. But I find that most road series tend to be parade type
racing. It seems to me if you want to eliminate the inordinate amount
of blocking, you'd have to widen most courses to the point that
blocking becomes impractical - staving off one guy means that another
will pass the both of you. Cleveland excells at making blocking
irrelevant. In fendered series, there's a time honored way of
preventing such tactics. :)
Pretty much sums up my feelings about road courses. I feel the same
way about 'single line ovals' as well.
Mike
On Sat, 07 Jun 2003 11:23:45 GMT, "Steve Smith"
<[email hidden]> wrote:
Quoted text (38 lines)
>No, you guys are flat-out WRONG! The *idea* of them on road courses is >almost unthinkable, but the reality is that they went like stink at the >Glen...and looked right at home (if butt ugly) doing it. I got the >impression that they were oversized Formula Vs, with monster motors and >earth-mover tires. They stayed planted four-square on the line while >leaving streaks at the exit of every corner. They were even stable under >braking. They sound was hellacious. And best of all, you could look thru >all the tubing and see the drivers at work. Lemme tell you, they were BUSY! > >"William Bradshaw" <[email hidden]> wrote in message >news:[email hidden]... >> Mike Donnelly Jr wrote: >> >> > I'll take the Featherlite mods, but you *have* to have the ovals for >> > them! :) Racing the mods on nothing but road courses is like having >> > cybersex, it beats nothing, but it's still not the real thing. It's >> > a great series. Powerful cars, lightweight, low CG, wide wheelbase >> > and wide tires. Little wonder they can outperform WC cars... >> > >> > Mike >> > >> >> >> Yup. I've never driven a real one, only a virtual one in a sim. At >> first, I was pretty hestitant about driving 'em. But any doubt I had >> quickly vanished when I realized how fast and stable those cars can be >> (thanks to the tires and wheelbase) unless you just plain abuse 'em. I >> found myself really worrying less about tire wear and more on racing (I >> still want to try the Aggressive AI option) and fuel management. :) >> >> I couldn't imagine racing those cars on anything but ovals. If you get a >> chance, rent Dirt to Daytona and do a race at Richmond and a few other >> ovals. It's a riot! Just a damn shame we didn't get to race 'em on dirt. >> >> -Will >> >> >NASCAR!
:)
Bruce.
Goy,
I'm unaware as to your knowledge of the history of this race so please
forgive me if I appear patronising.
It wasn't that the V8's were "too big for Bathurst".....it was that the V8's
back then, what there were, didn't have disc brakes and, although they
powered UP the hill, they didn't fare too well coming DOWN!
So it was that the Minis and Lotus Cortinas did well.
This was in the period when the racing was for stock, off-the-showroom-floor
cars, of course, with the only changes allowed essentially being the
blueprinting of the engines.
This was also just before the onset of competition between Ford (Falcon GT),
GM-H (Monaro) and Chrysler (Charger), i.e., about 1966. Ford introduced its
GT in the 1967 race, from memory.
The Studebaker's to which you refer were more often than not entered by the
Victorian Police - they used them for pursuit vehicles. As I mentioned
above, they went like stink for a while until they just ran out of brakes,
whilst the less powerful cars, although also running on drums, didn't
destroy brake linings and drums as quickly.
The years 1966 (the year the Mini Coopers won) through to around 1980 or
there-abouts were the best years, in my opinion. Our equivalent of your
wonderful Trans-Am series, in effect.
This is the period which I would love to see simulated - using the original
(GPL) version of Mt. Panorama and a mixed array of cars, including the Big
Three plus Alfa Romeo, British Leyland, Jaguar et al.
In '83 the "Class" system was dropped, the "Group" system introduced and it
went downhill from there to the point where we now just have racing between
two manufacturers for cars which bear no resemblance to those driven on the
street - a far cry from its origins.
Ahhh - memories! :)
Bruce.
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
>but as a history lesson it's quite enjoyable, especially those early raceswhen they raced Lotus Cortinas, Mini's and you name it, and the bigger cars
didn't stand a chance and the saying was that the V8 cars where too big for
Bathurst, you needed a small and nimble car :-)
"Bruce Kennewell" <[email hidden]> wrote in message
news:3ee261b4$[email hidden]...
> NASCAR!
>
> :)
>
> Bruce.
I just knew that was going to happen! :-D
Bruce Kennewell wrote:
>
> Goy,
> I'm unaware as to your knowledge of the history of this race so please
> forgive me if I appear patronising.
Hmmmph, do you think one gets nominated honorary Aussie around here
without having at least *some* knowledge about the history of the great
race ?
:-)
I love those tapes, and I love the changes that happened over the years,
there's an interview there with Peter Brock where he talks about the
first time he raced a V8 there and was told not to use the brakes for
slowing down, he was to scrub off speed by sliding the car into the
corners.....and that bit about them putting the same set of tyres back
on after a brake service is just totally weird in comparison to what
would happen during a pit stop today
I too hope there will be some historic mods coming out of all this,
well, I know there is at least one as Jan has already spilled the beans
on that one so I'm not revealing any great secrets there, but a historic
touring car sim from the 60's and a sports car sim from the 50's and
60's would be very high on my list....right after the AussieV8 !!! mod
is done of course :-)
> Ahhh - memories! :)
I'm sure....did you actually attend the very first Bathurst Bruce ?
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Mike Donnelly Jr <[email hidden]> wrote in
news:[email hidden]:
> On Sat, 07 Jun 2003 02:20:18 -0500, William Bradshaw
> <[email hidden]> wrote:
>
> What is Dirt to Daytona? I've never heard of it.
>
> The console sequel to Nascar Heat. You have I think four different
types of cars to race starting with dirt track modified, going through the
Craftsmen trucks and finishng with Winston Cup. I'm sure a little
searching with google will provide you with plenty of info.
dave henrie
Nope....the very first Bathurst race was back in the 1930's, I think. I'm
not THAT old, even if some people here believed (back in 1998) that I was in
my eighties! :)
(I'm actually 57 - which is pretty close to 80, I must admit).
My one and only visit to a Bathurst race was the year (1966, I think ... or
'65. I can't remember exactly) that the Mini Coopers finished 1st, 2nd, 3rd,
4th, 5th, 6th, 7th, 8th and 9th.
Total obliteration of the Ford Cortinas - and all else - by the British
Motor Corporation and the last time that the outright winner was a
4-cylinder car. It is in the Motor Racing Museum at Mt. Panorama and I was
able to actually touch it a couple of weekends back! :)
Regards,
Bruce.
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
>
>
> I'm sure....did you actually attend the very first Bathurst Bruce ?
Thx, Goy!
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
>
>
> Steve Smith wrote:
> >
> > Great "rice" (as the Ozzies might say) between Larry Perkins & PeterBrock,
> > but then...it ends 6 laps into a 160-lap race. Hey, where's the rest ofit?
Quoted text (32 lines)
> > This is from a 3 tape set called "History of Bathurst" or something like > that, which covers every race up until 98 or something like that, so > there's not much coverage from each race, and not all of it is that good > either compared to what you'd expect today, but as a history lesson it's > quite enjoyable, especially those early races when they raced Lotus > Cortinas, Mini's and you name it, and the bigger cars didn't stand a > chance and the saying was that the V8 cars where too big for Bathurst, > you needed a small and nimble car :-) > > Oh how the times have changed :-), I especially remember one scene in > there where, if memory serves me right, there's a Studebaker coming in > for a pit stop, and at this particular stop they refuel, remove the > wheels, inspect the brakes and then put the same wheels back on.....:-) > > In short, the rest of that race coverage is pretty boring, but I may be > able to locate a complete on board lap > > > And do you have an in-car lap, preferably in the dry? > > I'll see if I can find one, but I can't remember there being one really, > but I'm sure there's one to be found somewhere > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--As DH sez: nee NASCAR Heat. Quite user friendly (as the cliche would have
it), but the physics sucks and the multiplayer don't hunt. Not bad, tho, as
an entry-level racing game.
"Mike Donnelly Jr" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (19 lines)
> On Sat, 07 Jun 2003 02:20:18 -0500, William Bradshaw > <[email hidden]> wrote: > > What is Dirt to Daytona? I've never heard of it. > > >Yup. I've never driven a real one, only a virtual one in a sim. At > >first, I was pretty hestitant about driving 'em. But any doubt I had > >quickly vanished when I realized how fast and stable those cars can be > >(thanks to the tires and wheelbase) unless you just plain abuse 'em. I > >found myself really worrying less about tire wear and more on racing (I > >still want to try the Aggressive AI option) and fuel management. :) > > > >I couldn't imagine racing those cars on anything but ovals. If you get a > >chance, rent Dirt to Daytona and do a race at Richmond and a few other > >ovals. It's a riot! Just a damn shame we didn't get to race 'em on dirt. > > > >-Will > > >
Bruce Kennewell wrote:
Have you watched your hands after that or do you just wear gloves so you
don't wear off the historic dirt ? :-)
57....then you were over 50 when you took the BR1000 crown a couple of
years ago, not bad :-), hope you'll be joining us online this autumn
Bruce
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (13 lines)
> > Nope....the very first Bathurst race was back in the 1930's, I think. I'm > not THAT old, even if some people here believed (back in 1998) that I was in > my eighties! :) > (I'm actually 57 - which is pretty close to 80, I must admit). > > My one and only visit to a Bathurst race was the year (1966, I think ... or > '65. I can't remember exactly) that the Mini Coopers finished 1st, 2nd, 3rd, > 4th, 5th, 6th, 7th, 8th and 9th. > Total obliteration of the Ford Cortinas - and all else - by the British > Motor Corporation and the last time that the outright winner was a > 4-cylinder car. It is in the Motor Racing Museum at Mt. Panorama and I was > able to actually touch it a couple of weekends back! :)Yes, sadly, I have had a shower since then, Goy! :)
With regard to BR2003, you never know. I'm tip-toeing into the on-line
waters at the moment, having tried a couple of casual NASCAR2003 races over
the weekend, just to see how things go. Kept out of the way of the
professionals, which was my aim.
I'm also contemplating joining RASCAR - I think that the schedule will fit
in too.
Regards,
Bruce.
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
> Have you watched your hands after that or do you just wear gloves so you
> don't wear off the historic dirt ? :-)
On Sat, 07 Jun 2003 23:54:45 GMT, Dave Henrie <[email hidden]>
wrote:
Console but not on the PC? Shoot. Looks like I won't be able to run
it. :(
Thanks for the info.
Mike
Quoted text (14 lines)
>Mike Donnelly Jr <[email hidden]> wrote in >news:[email hidden]: > >> On Sat, 07 Jun 2003 02:20:18 -0500, William Bradshaw >> <[email hidden]> wrote: >> >> What is Dirt to Daytona? I've never heard of it. >> >> > The console sequel to Nascar Heat. You have I think four different >types of cars to race starting with dirt track modified, going through the >Craftsmen trucks and finishng with Winston Cup. I'm sure a little >searching with google will provide you with plenty of info. >dave henrieOTOH, there will be a whole new NASCAR Thunder (not just a make-over) from
ISI, the guys who brought you F1 2003, F1 2002, F1 2000, and F1 1999 (which
are themselves being spruced up & re-released as an anthology: F1 Challenge
for the PC and F1 Career Challenge for consoles) soon.
"Mike Donnelly Jr" <[email hidden]> wrote in message
news:[email hidden]...
the
Quoted text (14 lines)
> On Sat, 07 Jun 2003 23:54:45 GMT, Dave Henrie <[email hidden]> > wrote: > > >Mike Donnelly Jr <[email hidden]> wrote in > >news:[email hidden]: > > > >> On Sat, 07 Jun 2003 02:20:18 -0500, William Bradshaw > >> <[email hidden]> wrote: > >> > >> What is Dirt to Daytona? I've never heard of it. > >> > >> > > The console sequel to Nascar Heat. You have I think four different > >types of cars to race starting with dirt track modified, going throughQuoted text (11 lines)
> >Craftsmen trucks and finishng with Winston Cup. I'm sure a little > >searching with google will provide you with plenty of info. > >dave henrie > > Console but not on the PC? Shoot. Looks like I won't be able to run > it. :( > > Thanks for the info. > Mike > >
Bruce Kennewell wrote:
Yay....hope to see you there Bruce :-)
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (8 lines)
> > Yes, sadly, I have had a shower since then, Goy! :) > With regard to BR2003, you never know. I'm tip-toeing into the on-line > waters at the moment, having tried a couple of casual NASCAR2003 races over > the weekend, just to see how things go. Kept out of the way of the > professionals, which was my aim. > I'm also contemplating joining RASCAR - I think that the schedule will fit > in too.Nick wrote:
...and if the patch allows the physics to be open enough to alter the
drive wheels:
SPEED World Challenge Touring Car!
:-)
-jde
Quoted text (10 lines)
> I'm planning on starting a "CART!" reply to all those questions, so lets > fight for it? Should look something like this: > >>Blah blah blah mod blah blah Papyrus blah blah new project? > > Aussie V8s! - Goy > BTCC! - You > CART! - Me > > and we'll probably get some monkey shouting "NASCAR!"Mike Donnelly Jr wrote:
> But I find that most road series tend to be parade type
> racing.
That's primarily true of series like F1 and CART, where the braking
distances have become so short that passing is nigh on impossible.
Watch SPEED World Challenge.
:-)
-jde
I guess it is time for me to make yet another plea for NASCAR Legends 2, circa 1985!
The Carvalho Family <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (26 lines)
> Jason Moyer wrote: > > >On Fri, 6 Jun 2003 20:21:57 -0400, "Haqsau" <[email hidden]> > >wrote: > > > >>Holy crap yes!! They really could do GPL 2 with this!!! > >> > >Yeah. Or at least a vintage sportscar mod. > > > >Assuming the tire model is somewhat editable so you could reproduce > >the pre-slick era, well, we already have all the 67 tracks available > >for n2003. Polish up the tracks, get someone like the GPLEA to create > >the models, and have someone familiar with the GPL physics (one of the > >65 mod guys for instance) provide the physics. > > > >If open wheel just doesn't work in the n2k3 engine, there are always > >GT40's and Chaparrals. > > > >Jason > > > Did someone say "Chaparral?" Sign me up! They could always throw in some > Ferraris and Lolas for them to beat. ;-) > > Jim > > --Steve Smith wrote:
> As DH sez: nee NASCAR Heat. Quite user friendly (as the cliche would have
> it), but the physics sucks and the multiplayer don't hunt. Not bad, tho, as
> an entry-level racing game.
That's a pretty harsh statement to make about the physics. IMO, I
thought it was quite good in the physics department, being a console
title. It was a hell of a lot better than NT2003 by miles.
Did you bother turning on the hardcore physics option?
If you ever got up to the Cup cars, the game really shined. The only
downside was not having enough real world drivers being in it.
-Will


































