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gpl problem

16 posts by 6 people · 10 Nov 2002 23:21 UTC - 17 Nov 2002 17:24 UTC

oppolo 10 Nov 2002 23:21 UTC#90441
does anyone play GPL with a toshiba 3000 400? bye
Malc 11 Nov 2002 09:25 UTC↳ reply to oppolo#90468
"oppolo" <[email hidden]> wrote in message news:[email hidden]... > does anyone play GPL with a toshiba 3000 400? > bye What's the problem? Malc.
Ian Riches 11 Nov 2002 14:14 UTC↳ reply to Malc#90481
On Mon, 11 Nov 2002 15:46:57 +0200, oppolo <[email hidden]> wrote:
Quoted text (12 lines)>On Mon, 11 Nov 2002 09:25:58 -0000, "Malc" <[email hidden]> >wrote: > >>What's the problem? > >the game often run very slowly....rallenty....so it's impossible go in >VROC > >i would like to know the video-card settings and the core.ini settings >for enjoing GPL properly >thanks >cheers
Have you downloaded the D3D and / or OpenGL patches for GPL, and selected the correct rasterizer? If not, you're running in software mode, and things *will* be slow (and ugly, for that matter!) Ian -- Ian Riches GPL Rank +1.76 Monsters of GPL +284.19
oppolo wrote:
Quoted text (15 lines)> On Mon, 11 Nov 2002 09:25:58 -0000, "Malc" <[email hidden]> > wrote: > > >>What's the problem? > > > the game often run very slowly....rallenty....so it's impossible go in > VROC > > i would like to know the video-card settings and the core.ini settings > for enjoing GPL properly > thanks > cheers >
Have you applied the cpu fix patch from papy.com?
rastd3d7.dll is correct, don't change it. Please tell us more about your machine so we can suggest settings for it. What speed is your CPU? How much RAM do you have? What kind of graphics card do you have? "oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (24 lines)> On Mon, 11 Nov 2002 14:14:37 +0000, Ian Riches <[email hidden]> > wrote: > > >Have you downloaded the D3D and / or OpenGL patches for GPL, and > >selected the correct rasterizer? > > D3D patch > > >If not, you're running in software mode, and things *will* be slow > >(and ugly, for that matter!) > > in the app.ini there is > > [ Graphics ] > lastRasterizerDLL = rastd3d7.dll ; Last rasterizer DLL > selected > > maybe have i to change in softdll.dll? i'll try it > > bye > > > >
Malc 12 Nov 2002 01:04 UTC↳ reply to Haqsau#90378
"Haqsau" <[email hidden]> wrote in message news:aqpdfs$c23cl$[email hidden]... > rastd3d7.dll is correct, don't change it. Please tell us more about > your machine so we can suggest settings for it. What speed is your CPU? > How much RAM do you have? What kind of graphics card do you have? Quote from the original post: _____________ does anyone play GPL with a toshiba 3000 400? _____________ The Toshiba 3000-400 is a laptop with nforce2 (dedicated 16Mb) graphics I believe. Couldn't really say what the CPU or ram will be, but it's a safe bet it'll be above the minimum spec for gpl. Short of playing around with the nVidia driver settings & core.ini 3d3 settings, there's not much else to suggest to speed it up. If it's already set to d3d, and it sounds like it is, it's just a matter of lowering the detail until the framerate is acceptable, or trying OpenGL instead, which tends to be a bit quicker than d3d on nVidia chipsets. If the slowdown is only on vroc, try switching off the quality meter bars. It made a huge difference to my old kyro2, maybe it will here too. (It's one of the tickboxes on the dialogue box that comes up when you click to join a race). Malc.
Malc 12 Nov 2002 10:16 UTC↳ reply to Malc#90411
"oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> On Tue, 12 Nov 2002 01:04:23 -0000, "Malc" <[email hidden]> > wrote: > GeForce2GO > of course:-)....128 RAM and PIII900 > the details are low and this is my core.ini > > [ Direct3D7 ] > D3DDevice = 0 > TossHighestMip = 1 > DoubleMirrorResWidth = 1 > DoubleMirrorResHeight = 1 > DirectMirrorRendering = 1 > DisableZBuffer = 1 > AlphaThreshold = 1 > TransparentMipsDrawOrder = 0 > TrilinearFiltering = 0 > AnisotropicFiltering = 0 > LODBias = -50
Okay there's a big one here you need to change. Make "DisableZBuffer = 0" and you should see a big improvement in framerate. Here's mine: [ Direct3D7 ] D3DDevice = 0 TossHighestMip = 0 DoubleMirrorResWidth = 1 DoubleMirrorResHeight = 1 DirectMirrorRendering = 1 DisableZBuffer = 0 AlphaThreshold = 1 TransparentMipsDrawOrder = 1 TrilinearFiltering = 1 AnisotropicFiltering = 8 LODBias = -50 You can play around with the last three, but the rest are probably best set to the same as mine. Read through the readmeD3D.txt file in your gpl folder to see what they do, but that ZBuffer one is probably the problem. hth, Malc.
"oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> On Mon, 11 Nov 2002 15:00:22 +0000, Kevin Clark > <[email hidden]> wrote: > > >Have you applied the cpu fix patch from papy.com? > > isn't it only for cpu more than 1000? > bye
iirc it's for CPU's over 1.4Ghz, but it does no harm to apply it, and may help fix some minor problems. I have a 1.2Ghz Athlon & needed to use it. It includes the disco patch too. Malc.
Malc 13 Nov 2002 00:31 UTC↳ reply to Malc#90250
"oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (20 lines)> On Tue, 12 Nov 2002 10:16:14 -0000, "Malc" <[email hidden]> > wrote: > > >Okay there's a big one here you need to change. Make "DisableZBuffer = 0" > >and you should see a big improvement in framerate. > > but..a moment... > here is the readme D3D.txt > ____________________________ > > * DisableZBuffer = 0 > > In order to gain a significant frame rate improvement (about 60%) this > D3D renderer will try to use a Z buffer to minimize state changes. The > renderer automatically will attempt to detect any problems with > creating a Z buffer. You can disable any attempt to use a Z buffer by > setting this to 1. > _________________________ > > it appears it must be set to "0" for improving framerate
Absolutely correct, and yours was set to 1 ;-) > ok, i've tried all settings:-)...nothing to do:-(((((....maybe could > it be a problem of videocard drivers?....i have original drivers...i > don't know if they are a toshiba product.....they are > 4.12.01.803.....do you think i would have to try detonators? > i'll try CPUpatch also Okay, back to basics. If: You have no updated car graphics, You have set all the graphics options to minimum, You have set DisableZBuffer = 0 (if using D3D) You have tried OpenGL instead, You have applied the CPU patch, And you have adjusted the display driver settings (no AA, performance options everywhere etc), you are still having a problem, perhaps you could describe the problem in more detail. What fps, under what circumstances etc. If you try the above suggestions, gpl will look pretty poor, but it'll run okay on a P200 with 32Mb & a Voodoo2, let alone your spec ;-) Coincidentally I put gpl back on my recently rebuilt second PC today. It's a Duron 800 with 256Mb ram & a Voodoo3 3000, running Win2k. I had to use the d3d driver due to problems with Glide that I'll eventually fix, but apart from big drops in framerate whenever there's more than a couple of cars nearby, it ran at 36fps throughout. I downgraded the car graphics to earlier versions, and even that problem went away. This is a pretty similar spec to your laptop, and I would imagine a Voodoo3 in D3D would have similar performance to your Gforce2Go if not worse. Malc. PS. For those that are interested, I installed it on the C:\ drive (NTFS) and had to enable indexing on the gpl folder for it to work, so it's not just winXP that this affects.
dmocinic 13 Nov 2002 13:02 UTC↳ reply to Malc#90282
"oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> On Mon, 11 Nov 2002 09:25:58 -0000, "Malc" <[email hidden]> > wrote: > > >What's the problem? > > the game often run very slowly....rallenty....so it's impossible go in > VROC
I don't know how slow it is, but I have Duron 800 with GF2MX 200 card, so it is simmilar to your config. My expiriences: D3D unplayable at 800x600 (~15 fps) with stock graphics OpenGL 1024x768, GPLEA lotus, hires dash full details I get 36 fps when hotlaping and racing if there isn't a lot cars around me, at starts i get ~25 fps So you should try OpenGL. When I used Det 23.something i got picture offset i resolutions above 640x480, but i could play on VROC. Now I use 30.30, there is no graphical problems, but i get black screen vhet trying to join race on VROC. Dorjan
Malc 13 Nov 2002 15:14 UTC↳ reply to Malc#90297
"oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> On Wed, 13 Nov 2002 00:31:03 -0000, "Malc" <[email hidden]> > wrote: > > > >> . You can disable any attempt to use a Z buffer by > >> setting this to 1. > >> _________________________ > >> > >> it appears it must be set to "0" for improving framerate > > > >Absolutely correct, and yours was set to 1 ;-) > > no, sorry:-))))) it appears it must be set to "1":-) "you can > disable any attempt......................."
The Z buffer, when used, improves 3d performance quite a bit. GPL (in d3d) will use it if your graphics chipset supports it. If your graphics chipset doesn't support Z buffering, this switch will have no effect. The Geforce2Go chipset does support it, in which case you should _not_ disable it. In fact you should always set DisableZBuffer = 0 no matter what PC or Graphics chipset you are using. It's only there for troubleshooting graphics problems like yours. If you set it to 1, you should see a big dip in performance (it does on my GF4200). This tells you that when it's set to 0, the Z buffer is being used as it should be. If you see no difference between the two settings, it's disabled elsewhere. For more information about the Geforce2Go chipset, try here: http://www.nvidia.com/docs/lo/561/SUPP/gf2go_overview.pdf Malc.
Haqsau 13 Nov 2002 23:26 UTC↳ reply to Malc#90198
English isn't your native language is it? SET IT TO 0!!!! It's a double negative, when you set the "disable" variable to 0, that means it gets enabled. Trust me, you want it enabled. Just try it, I swear you will like it. ;o) "oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> On Wed, 13 Nov 2002 00:31:03 -0000, "Malc" <[email hidden]> > wrote: > > > >> . You can disable any attempt to use a Z buffer by > >> setting this to 1. > >> _________________________ > >> > >> it appears it must be set to "0" for improving framerate > > > >Absolutely correct, and yours was set to 1 ;-) > > no, sorry:-))))) it appears it must be set to "1":-) "you can > disable any attempt......................." > > i have to think about all your advices....i will write you later, > maybe it will take some days:-) > tx again > cheers > >
Malc 14 Nov 2002 01:26 UTC↳ reply to Haqsau#90208
"Haqsau" <[email hidden]> wrote in message news:aqums3$dtv5j$[email hidden]... > English isn't your native language is it? SET IT TO 0!!!! It's a > double negative, when you set the "disable" variable to 0, that means it > gets enabled. Trust me, you want it enabled. Just try it, I swear you > will like it. ;o) I've sometimes wondered why there's no real consistency with this sort of switch. For some, 1=disabled, for others, 1=enabled. I can appreciate that different games (ie different developers) may prefer one way to another, but in the same ini file?? Having said that, I know diddly squat about programming in 3d, so maybe it's a Microsoft restriction or something ;-) Malc.
Haqsau 14 Nov 2002 03:33 UTC↳ reply to Malc#90222
I think it is just the way programmers think, nothing more. Anything that they think should be normal is on unless you disable it, anything that they think only a few people will use is off unless you enable it. "Malc" <[email hidden]> wrote in message news:5ZCA9.3950$XN5.569725@wards... > > I've sometimes wondered why there's no real consistency with this sortof > switch. > > For some, 1=disabled, for others, 1=enabled. > > I can appreciate that different games (ie different developers) mayprefer > one way to another, but in the same ini file?? > Having said that, I know diddly squat about programming in 3d, somaybe it's > a Microsoft restriction or something ;-) > > Malc. > >
Haqsau 16 Nov 2002 16:19 UTC↳ reply to Malc#89931
Those are very odd settings. It really seems very unlikely to me that turning the Z buffer off would help anything. Are you certain you are editing the right file? The reason I ask is that gpl comes with a core.ini.sample file, and if you have extensions turned off in the windows explorer the name is displayed as "core.ini". Therefore it looks like the right file to edit, but it is not. You have to turn extensions on and make sure you have a real core.ini file to edit, either by copying the core.ini.sample or by renaming it. "oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> On Wed, 13 Nov 2002 15:14:20 -0000, "Malc" <[email hidden]> > wrote: > > > [ Direct3D7 ] > D3DDevice = 0 > TossHighestMip = 0 > DoubleMirrorResWidth = 0 > DoubleMirrorResHeight = 0 > DirectMirrorRendering = 0 > DisableZBuffer = 1 > AlphaThreshold = 1 > TransparentMipsDrawOrder = 1 > TrilinearFiltering = 0 > AnisotropicFiltering = 0 > LODBias = -100 >
Haqsau 17 Nov 2002 17:24 UTC↳ reply to Haqsau#89801
I'm not sure what you mean by the frame rate being okay, but the game still running slowly. That seems to be a contradiction, but I guess I just don't understand what you mean. I have had problems with some drivers where the mouse and menus were extremely slow even though the game ran okay. Is that what you mean? If so, you might want to try the Nvidia 30.82 drivers. Those seem to work okay. "oppolo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> > yes,you are right....in fact with this core.ini settings, at certain > moments, i have less frame-rate.....but...as i told before....the > problem was not the frame rate .....but the game running slowly...by > the way...during replay i have a good replay only with in-car > camera....with the other cameras:tv1,tv2,etc...i have the same > problem: the game goes very very very and very:-) slowly....i can't > explain why and i can't say what's wrong in this pc....maybe hardware > conflict?....wrong settings in the video card?....i really dont have > the knowlegde for knowing that....fortunately i have found out these > settings and i am happy ....now i have to solve the problem of > VROC...i have already patched GPL with the discofix patch >

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