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0.97 SCE is out!!!

15 posts by 12 people · 04 Sep 2006 12:44 UTC - 08 Sep 2006 22:54 UTC

Tony 05 Sep 2006 05:24 UTC↳ reply to Will_H#24#9457
"Will_H#24" <[email hidden]> wrote in message news:[email hidden]... > Excellent! And what exactly is 0.97 SCE and what game is it for.?
Izzy wrote: > > And what exactly is 0.97 SCE and what game is it for.? > Stock Car Evolution mod, for rFactor. Regards, Mr. S.
LS 05 Sep 2006 11:52 UTC↳ reply to Mr. Sylvestre#9461
Which is better, SCE or Nascar Acceleration? I heard the handling of the SCE is way off. Is that true? "Mr. Sylvestre" <[email hidden]> wrote in message news:edj85f$4ds$[email hidden]...
Quoted text (7 lines)> Izzy wrote: >> >> And what exactly is 0.97 SCE and what game is it for.? > Stock Car Evolution mod, for rFactor. > > Regards, > Mr. S.
Alan Bernardo 05 Sep 2006 14:21 UTC↳ reply to LS#9463
"LS" <[email hidden]> wrote in message news:sydLg.170895$1i1.39874@attbi_s72...
Quoted text (16 lines)> Which is better, SCE or Nascar Acceleration? > > I heard the handling of the SCE is way off. Is that true? > > > "Mr. Sylvestre" <[email hidden]> wrote in message > news:edj85f$4ds$[email hidden]... >> Izzy wrote: >>> >>> And what exactly is 0.97 SCE and what game is it for.? >> Stock Car Evolution mod, for rFactor. >> >> Regards, >> Mr. S. > >
The votes so far for SCE at Rfactor Central are not giving the mod good marks. I stopped even looking at the mod once they started all the commercial junk and seemed to be definitely headed for a commercial release. There's too much to do with rFactor than to goof with SCE and all its politics and commercialism. N2003 is still the best way to go, if oval racing is to your liking. Alanb
Alan Bernardo wrote:
Quoted text (8 lines)> The votes so far for SCE at Rfactor Central are not giving the mod good > marks. I stopped even looking at the mod once they started all the > commercial junk and seemed to be definitely headed for a commercial release. > There's too much to do with rFactor than to goof with SCE and all its > politics and commercialism. N2003 is still the best way to go, if oval > racing is to your liking. > > Alanb
Oddly enough, the messages at RaceSimCentral seem positive. They seem to indicate that the physics are apparently much improved over the 0.96 release, and some are saying it is better than the NSCR cars included with rFactor 1.150. So who're going to believe? -- Darryl
"Darryl" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (22 lines)> > Alan Bernardo wrote: >> The votes so far for SCE at Rfactor Central are not giving the mod good >> marks. I stopped even looking at the mod once they started all the >> commercial junk and seemed to be definitely headed for a commercial >> release. >> There's too much to do with rFactor than to goof with SCE and all its >> politics and commercialism. N2003 is still the best way to go, if oval >> racing is to your liking. >> >> Alanb > > Oddly enough, the messages at RaceSimCentral seem positive. They seem > to indicate that the physics are apparently much improved over the 0.96 > release, and some are saying it is better than the NSCR cars included > with rFactor 1.150. > > So who're going to believe? > > -- > Darryl >
Well, RFC now has SCE up to four of five stars. I would think that SCE is probably the best Nascar mod out for rFactor, but the game is so commercialized that it turned me off. I will try it, but I think most agree that for oval racing N2003 is still tops. Alanb
Alan Bernardo wrote:
Quoted text (31 lines)> "Darryl" <[email hidden]> wrote in message > news:[email hidden]... >> Alan Bernardo wrote: >>> The votes so far for SCE at Rfactor Central are not giving the mod good >>> marks. I stopped even looking at the mod once they started all the >>> commercial junk and seemed to be definitely headed for a commercial >>> release. >>> There's too much to do with rFactor than to goof with SCE and all its >>> politics and commercialism. N2003 is still the best way to go, if oval >>> racing is to your liking. >>> >>> Alanb >> Oddly enough, the messages at RaceSimCentral seem positive. They seem >> to indicate that the physics are apparently much improved over the 0.96 >> release, and some are saying it is better than the NSCR cars included >> with rFactor 1.150. >> >> So who're going to believe? >> >> -- >> Darryl >> > > Well, RFC now has SCE up to four of five stars. I would think that SCE is > probably the best Nascar mod out for rFactor, but the game is so > commercialized that it turned me off. I will try it, but I think most agree > that for oval racing N2003 is still tops. > > Alanb > >
I think there will be a lot of converts to SCE and the 0.97 release. As far as N2003, how much longer can it last? As far as being commercialized, I'm not sure what you mean? Willie
Darus 06 Sep 2006 16:49 UTC↳ reply to Will_H#24#9489
> I think there will be a lot of converts to SCE and the 0.97 release. As > far as N2003, how much longer can it last? As far as being > commercialized, I'm not sure what you mean? Willie It's coming up on 3 1/2 years old now, and most leagues still run it for their NASCAR series. It will take, IMO, a major improvement in several areas to topple NR2003. With the BR tracks, the Superspeedway.net project, Dave Hoffman's spotter pack a host of current carsets and many assorted other addons, NR2003 is still the way to go.
Mitch_A 06 Sep 2006 17:19 UTC↳ reply to Darus#9490
Many still play Counterstrike as well. Does that mean its not a bug filled cheat-fest? Ill hazard that so many have worked so hard for so long to gain an advantage over the code that going to a more secure/fair game where suddenly they are mediocre just doesnt appeal. That said youre right there isnt any competition for serious Nascar simracers yet ;) Mitch "Darus" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)>> I think there will be a lot of converts to SCE and the 0.97 release. As >> far as N2003, how much longer can it last? As far as being >> commercialized, I'm not sure what you mean? Willie > > > It's coming up on 3 1/2 years old now, and most leagues still run it > for their NASCAR series. It will take, IMO, a major improvement in > several areas to topple NR2003. With the BR tracks, the > Superspeedway.net project, Dave Hoffman's spotter pack a host of > current carsets and many assorted other addons, NR2003 is still the way > to go. >
GaryP 06 Sep 2006 20:06 UTC↳ reply to Darus#9495
Darus - Where is the best place to get the latest Nascar 2003 mods like the Spotter Pack, etc.? Thanks GP
Quoted text (7 lines)>On 6 Sep 2006 09:49:09 -0700, "Darus" <[email hidden]> wrote: >It''s coming up on 3 1/2 years old now, and most leagues still run it >for their NASCAR series. It will take, IMO, a major improvement in >several areas to topple NR2003. With the BR tracks, the >Superspeedway.net project, Dave Hoffman's spotter pack a host of >current carsets and many assorted other addons, NR2003 is still the way >to go.
(unknown) 06 Sep 2006 22:24 UTC↳ reply to GaryP#9408
Been long time Papyrus Sierra user, leagues for 7 years etc. I think the new SCE.97 is quite good. Is it Nascar 2003 , no.Is it perfect,no. In some respects it is superior to N2003 aka car physics, different body styles for short tracks, speedways,and superspeedways. Ran some online last night with no warping problems and had a blast. I think it is time to realize that N2003 is dying a slow death. Lots of leagues with 8-12 drivers. No infusion of new drivers , you can't buy the software unless you find a stray copy on Ebay. Give .97 it a try , you might be pleasantly surprised. It is a quantum leap from the last version .96 Steve Paradise
[email hidden] wrote:
Quoted text (14 lines)> Been long time Papyrus Sierra user, leagues for 7 years etc. I > think the new SCE.97 is quite good. Is it Nascar 2003 , no.Is it > perfect,no. In some respects it is superior to N2003 aka car physics, > different body styles for short tracks, speedways,and superspeedways. > Ran some online last night with no warping problems and had a blast. > I think it is time to realize that N2003 is dying a slow death. > Lots of leagues with 8-12 drivers. No infusion of new drivers , you > can't buy the software unless you find a stray copy on Ebay. Give .97 > it a try , you might be pleasantly surprised. It is a quantum leap from > the last version .96 > > Steve > Paradise >
XNSRL.com no rfactor here about 20-30 drivers in league races,cool
Larry 08 Sep 2006 22:45 UTC↳ reply to Will_H#24#9446
Well, the last time I checked code does not age or get diseases, so I'd think NR2003 will last as long as anyone would want it to. -Larry "Will_H#24" <[email hidden]> wrote in message news:[email hidden]... > I think there will be a lot of converts to SCE and the 0.97 release. As > far as N2003, how much longer can it last? As far as being commercialized, > I'm not sure what you mean? Willie
LS 08 Sep 2006 22:54 UTC↳ reply to Larry#9347
hush!!! That's what I tell people when I hit them down the straights!! The code is flakey. :) "Larry" <[email hidden]> wrote in message news:momMg.37401$_q4.32064@dukeread09...
Quoted text (13 lines)> Well, the last time I checked code does not age or get diseases, so I'd > think NR2003 will last as long as anyone would want it to. > > -Larry > > "Will_H#24" <[email hidden]> wrote in message > news:[email hidden]... > >> I think there will be a lot of converts to SCE and the 0.97 release. As >> far as N2003, how much longer can it last? As far as being >> commercialized, I'm not sure what you mean? Willie > >

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