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Rec.Autos.Simulators Archive

the end of GPL...

8 posts by 5 people · 05 Oct 2002 16:44 UTC - 06 Oct 2002 19:52 UTC

istoff 05 Oct 2002 16:44 UTC#95381
It maybe so for some, but not for me. It just gained another lease of life after i discovered the stunttrack. Taking me back to good 'ole stunt car racer on the amiga. probably crammonds most fun racer, imo. anyway if gpl is at the end of the road, all I'd like ask is that papy consider a parting gift by way of a final patch. it shouldn't take more than a coupla hours work as the changes are minor (IMO). 1) remove the 64 track limit. we are pushing 200 tracks already and theres no signs of an end in sight. 2) allow the same statusbar info in the cockpit view as for the external view. it was something i really missed when i was learning to play. many people don't like it as they prefer to use the visual and aural feedback, but sometimes i like to know if i am hitting a certain speed record before slamming the brakes on. anyway, back to stunttrack. hope theres more of the same coming from the trackdesigners out there... Regards all, istoff
istoff wrote: > 1) remove the 64 track limit. we are pushing 200 tracks already and > theres no signs of an end in sight. The last thing you want is to have to shuffle through 100+ tracks to find the one you want. Reply Analyser has a track organizer tool which solves the 64 track limit. Oh yeah, and you can always have more than one GPL install wit 64 tracks installed on each. > 2) allow the same statusbar info in the cockpit view as for the > external view. it was something i really missed when i was learning > to play. many people don't like it as they prefer to use the visual > and aural feedback, but sometimes i like to know if i am hitting a > certain speed record before slamming the brakes on. Unrealistic, arcade rubbish, imo. Gerry > > anyway, back to stunttrack. hope theres more of the same coming from > the trackdesigners out there... > > Regards all, > istoff
"Gerry Aitken" <[email hidden]> wrote in message news:[email hidden]... > > Unrealistic, arcade rubbish, imo. This sort of comment makes no sense to me - if other people want a feature why not let them ask away? If it's implemented as an option (to be enabled in an ini file) then you can continue as you always were. IMO the ideal race sim would have an enormous amount of options and you'd be able to configure things however you like. Hopefully the designers will be intelligent enough to make sure that driving aids always end up slowing you down. Personally I use the F10 view's top speed readout when watching my laps in replay mode, handy to see if that slightly altered top gear ratio has actually made any difference by the end of the straight, or if I was just thinking it was because I'd driven better on the rest of the lap. Jim.
Jim Seamus wrote:
Quoted text (7 lines)> > "Gerry Aitken" <[email hidden]> wrote in message > news:[email hidden]... > > > > Unrealistic, arcade rubbish, imo. > > This sort of comment makes no sense to me -
Why? > if other people want a feature > why not let them ask away? Where did I say they shouldn't be able to ask?
"Gerry Aitken" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> Jim Seamus wrote: > > > > "Gerry Aitken" <[email hidden]> wrote in message > > news:[email hidden]... > > > > > > Unrealistic, arcade rubbish, imo. > > > > This sort of comment makes no sense to me - > > Why? > > > if other people want a feature > > why not let them ask away? > > Where did I say they shouldn't be able to ask?
Sorry Gerry, I didn't realise that you were posting to say something like "istoff, that's fine with me"... it sounded more like you were simultaneously being rude to istoff and setting up for a flame thread (trolling, I think it's called?)
The successor to GPL should support an arbitrary number of tracks, but, as you correctly say, this is unmanageable without some way of structuring them. What is needed is an "in game" means of allocating tracks to seasons, then all you have to do is select the season before selecting the track you want. This would allow people who race in leagues to group the seasons circuits for each league they're in, and it could be just as easily used to group your favourite tracks, tracks from different years (1967, 1968, etc.). Andrew. "Gerry Aitken" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (25 lines)> istoff wrote: > > > 1) remove the 64 track limit. we are pushing 200 tracks already and > > theres no signs of an end in sight. > > The last thing you want is to have to shuffle through 100+ tracks to > find the one you want. Reply Analyser has a track organizer tool which > solves the 64 track limit. Oh yeah, and you can always have more than > one GPL install wit 64 tracks installed on each. > > > 2) allow the same statusbar info in the cockpit view as for the > > external view. it was something i really missed when i was learning > > to play. many people don't like it as they prefer to use the visual > > and aural feedback, but sometimes i like to know if i am hitting a > > certain speed record before slamming the brakes on. > > Unrealistic, arcade rubbish, imo. > > Gerry > > > > anyway, back to stunttrack. hope theres more of the same coming from > > the trackdesigners out there... > > > > Regards all, > > istoff
Jim Seamus wrote:
Quoted text (23 lines)> > "Gerry Aitken" <[email hidden]> wrote in message > news:[email hidden]... > > Jim Seamus wrote: > > > > > > "Gerry Aitken" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > > > > > Unrealistic, arcade rubbish, imo. > > > > > > This sort of comment makes no sense to me - > > > > Why? > > > > > if other people want a feature > > > why not let them ask away? > > > > Where did I say they shouldn't be able to ask? > > Sorry Gerry, I didn't realise that you were posting to say something like > "istoff, that's fine with me"... it sounded more like you were > simultaneously being rude to istoff and setting up for a flame thread > (trolling, I think it's called?)
It's my opinion, if you don't like it...

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