DTR original was mildly amusing for me. If the version 2 is better, it will
be worth the discounted price. But honestly, I don't have the time to
bother with fiddling or learning a less than stellar (e.g., GPL, F12002,
NR2002) title.
Marc
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lol, we're depending on you now since no one else seems to have found it.
I've looked everywhere in my area for the title ...
"Marc Collins" <[email hidden]> wrote in message
news:WLil9.12907$[email hidden]...
> DTR original was mildly amusing for me. If the version 2 is better, itwill
****************************************************************************
> Marc Collins
> [email hidden]
>
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>****************************************************************************
>
>
Quoted text (8 lines)
> be worth the discounted price. But honestly, I don't have the time to > bother with fiddling or learning a less than stellar (e.g., GPL, F12002, > NR2002) title. > > Marc > > -- >>From: "Phillip Malphrus, Jr."
>I've looked everywhere in my area for the title .
They've had them at Media Play for a few days now.
George Adams
"From the rockin' of the cradle to the rollin' of the hearse, the goin' up was
worth the comin' down."
___Kris Kristofferson "The Pilgrim/Chapter 33"
IMO its good improvement from DTR. I won't kid you by telling you its the
next GPL, but things have gone in the right direction.
1) Graphics-- The graphics have come a long way for sure. I don't think the
screen shots come out as well as the actual game. I have not checked the
track textures, but the cars have both 256 and 512 textures. So if your
graphics card has enough memory you will get some nice graphics. If your
still using a Voodoo 2/3 then you will be stuck with the 256 size.
2) Physics/Setups-- The physics seem much better, but still have the Ratbag
feel. The setups now work more like you'd think they would. You actually
want weight on the right rear now.
3) Sound-- Sounds are pretty good even compared to the updated sounds for
DTR done by Dave Harrison. The crash sounds are a little off, but hear the
dirt flying up into the body during a slide is pretty cool.
4) AI-- the AI feels a little better. I had one come up hit me square in the
back. Which moved me up and he dove under for the pass. I think they are
tougher to beat than DTR, but I have not come up with a fast setup up yet to
know for sure.
5) Damage-- The damage is not as odd as before. So far I have not got the
slight tap in the front that would kill the motor. From what I have seen so
far I would think you could actually use damage online now. Of course
finding a race that way will be the hard part
6) Multiplayer-- This may have be the one area that took a setup back, but I
have a theory on this. So far all I have been able to run is thru Gamespy.
DTR2 now has Gamespy built in like F12002 has. The warp seemed worse than
the older game, but being new there wasn't a whole lot of servers to choose
from and I think that 95% of them were on dial up. After F12002 and now DTR2
I'm wondering if the bad online play is do to having Gamespy working with in
the game.
7) Added Features-- There is now a Modified chassis as well as the
Pro-Stocks and Late Models. The modified looks like a DIRT mod, but has the
offset driving position of an IMCA mod. Another new feature is mud. Now you
actually get mud flung up on you when a car is in front. At first I was
afraid that the mud was gonna be kinda of a joke, but its actually pretty
well done. If your just following a car you don't get a;a lot, but let them
slide up in front and it starts flying. Get in a big pack on a wet track and
you better have you button for the tear offs ready to go. Supposedly they
have increased the cheat detection. They even give you an option of turning
it off to speed up load times.
Thee are few odd things that I'm really not sure why they were done that way
they are. For example during quick race the game puts a sponsor on all the
cars even add-ons. This is ok with the original skins, but if you have a
custom painted one you still get the logos plastered over the top. So far
the only known way to get rid of it is to create a new chassis and edit it
out. If they would have made it part of the skin.str file it would have been
much better.
Overall Scale 1-5
DTR2 DTR
Graphics 4 2.5
Physics 3.5 3
Online 3 3.5 (may be tied
into new Gamespy setup)
Sound 3.5 1.5
Fun Factor 4 3.5
Overall 4.5 4
So if you liked the first one open that sucker up. For the $20 price to me
its the best bank for the buck in PC gaming.
MadDAWG
Does it still have that "Apocolyptic" graphics look to it, like every other
RatBag game ?
-Larry
"MadDAWG" <[email hidden]> wrote in message
news:[email hidden]...
> IMO its good improvement from DTR. I won't kid you by telling you its the
> next GPL, but things have gone in the right direction.
>
> 1) Graphics-- The graphics have come a long way for sure. I don't thinkthe
> screen shots come out as well as the actual game. I have not checked the
> track textures, but the cars have both 256 and 512 textures. So if your
> graphics card has enough memory you will get some nice graphics. If your
> still using a Voodoo 2/3 then you will be stuck with the 256 size.
>
> 2) Physics/Setups-- The physics seem much better, but still have theRatbag
the
> back. Which moved me up and he dove under for the pass. I think they are
> tougher to beat than DTR, but I have not come up with a fast setup up yetto
> know for sure.
>
> 5) Damage-- The damage is not as odd as before. So far I have not got the
> slight tap in the front that would kill the motor. From what I have seenso
> far I would think you could actually use damage online now. Of course
> finding a race that way will be the hard part
>
> 6) Multiplayer-- This may have be the one area that took a setup back, butI
> have a theory on this. So far all I have been able to run is thru Gamespy.
> DTR2 now has Gamespy built in like F12002 has. The warp seemed worse than
> the older game, but being new there wasn't a whole lot of servers tochoose
> from and I think that 95% of them were on dial up. After F12002 and nowDTR2
> I'm wondering if the bad online play is do to having Gamespy working within
> the game.
>
> 7) Added Features-- There is now a Modified chassis as well as the
> Pro-Stocks and Late Models. The modified looks like a DIRT mod, but hasthe
> offset driving position of an IMCA mod. Another new feature is mud. Nowyou
> actually get mud flung up on you when a car is in front. At first I was
> afraid that the mud was gonna be kinda of a joke, but its actually pretty
> well done. If your just following a car you don't get a;a lot, but letthem
> slide up in front and it starts flying. Get in a big pack on a wet trackand
> you better have you button for the tear offs ready to go. Supposedly they
> have increased the cheat detection. They even give you an option ofturning
> it off to speed up load times.
>
> Thee are few odd things that I'm really not sure why they were done thatway
> they are. For example during quick race the game puts a sponsor on all the
> cars even add-ons. This is ok with the original skins, but if you have a
> custom painted one you still get the logos plastered over the top. So far
> the only known way to get rid of it is to create a new chassis and edit it
> out. If they would have made it part of the skin.str file it would havebeen
Quoted text (8 lines)
> feel. The setups now work more like you'd think they would. You actually > want weight on the right rear now. > > 3) Sound-- Sounds are pretty good even compared to the updated sounds for > DTR done by Dave Harrison. The crash sounds are a little off, but hear the > dirt flying up into the body during a slide is pretty cool. > > 4) AI-- the AI feels a little better. I had one come up hit me square inQuoted text (21 lines)
> much better. > > Overall Scale 1-5 > > DTR2 DTR > Graphics 4 2.5 > Physics 3.5 3 > Online 3 3.5 (may be tied > into new Gamespy setup) > Sound 3.5 1.5 > Fun Factor 4 3.5 > Overall 4.5 4 > > > So if you liked the first one open that sucker up. For the $20 price to me > its the best bank for the buck in PC gaming. > > MadDAWG > > >
"Larry" <[email hidden]> wrote in message
news:p12m9.60113$[email hidden]...
> Does it still have that "Apocolyptic" graphics look to it, like everyother
> RatBag game ?
>
> -Larry
well of course. Thats part of the charm. :) Of course a few well painted
skins can do wonders.
MadDAWG
>"MadDAWG" <[email hidden]> wrote
> well of course. Thats part of the charm. :) Of course a few well painted
> skins can do wonders.
?
The low resolutions of Ratbag's graphic engine (and the incredibly low
polygon count) make them look worse then the good old modified .dat file for
Nascar Racing 1 that made them look like dirt track cars. Really, they had
more poly counts back then. Look at the stretched out car paints, it's
amazingly ugly and amateur.
1995!
--
-- Fran�ois M�nard <ymenard>
-- http://ymenard.cjb.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
Damn....
I feel like Mad Max everytime I play a Ratbag game!
-Larry
"MadDAWG" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (15 lines)
> > "Larry" <[email hidden]> wrote in message > news:p12m9.60113$[email hidden]... > > Does it still have that "Apocolyptic" graphics look to it, like every > other > > RatBag game ? > > > > -Larry > > well of course. Thats part of the charm. :) Of course a few well painted > skins can do wonders. > > MadDAWG > > The sound patch was done by Barry Clay and he has done
a new one for DTR2. It has been sent to The Pits and BHMS.
BHMS has posted it but I don't know whether the Pits have.
Pete
"MadDAWG" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (11 lines)
> 3) Sound-- Sounds are pretty good even compared to the updated sounds for > DTR done by Dave Harrison. The crash sounds are a little off, but hear the > dirt flying up into the body during a slide is pretty cool. > > So if you liked the first one open that sucker up. For the $20 price to me > its the best bank for the buck in PC gaming. > > MadDAWG > > >
"Pete" <[email hidden]> wrote in message
news:nrum9.662$%[email hidden]...
> The sound patch was done by Barry Clay and he has done
> a new one for DTR2. It has been sent to The Pits and BHMS.
> BHMS has posted it but I don't know whether the Pits have.
>
> Pete
yep I tried it last night and its pretty cool. not as great o an improvment
as the original was, but thats just because the current game is better.
MadDAWG


































