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Rec.Autos.Simulators Archive

What about "support" for NR2003??

6 posts by 5 people · 04 Sep 2002 21:36 UTC - 06 Sep 2002 02:59 UTC

TonyFan 04 Sep 2002 21:36 UTC#99388
I wonder if Papy will offer any "support" for their last Nascar title? With all the bugs that are usually uncovered with each release ( bugs which prohibit game play like the Martinsville pacecar, and the bogus wall penalties that ruin Darlington) will they even make an attempt to correct such bugs or will they just wipe their hands of it after it's release? About the only positive thing I can see is that we won't need to scrap our setups after visiting each track twice (ie: leagues following the cup schedule) But's thats about it.. Wishful thinking, but maybe it'll become like GPL, and people will continue to play it years after it's release (If EA or whoever can't produce quality titles) And come out with enhancements, tracks, etc.. Thoughts? TF
ymenard 04 Sep 2002 22:45 UTC↳ reply to TonyFan#99248
Quoted text (7 lines)>"TonyFan" <[email hidden]> wrote > I wonder if Papy will offer any "support" for their last Nascar title? > With all the bugs that are usually uncovered with each release ( bugs > which prohibit game play like the Martinsville pacecar, and the bogus > wall penalties that ruin Darlington) will they even make an attempt to > correct such bugs or will they just wipe their hands of it after it's > release?
You answered your own question, eh ;) -- -- Fran�ois M�nard <ymenard> -- http://www.ymenard.8m.com/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
The wall penalty is not a bug, it was a consious design choice. Jay Taylor "TonyFan" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> I wonder if Papy will offer any "support" for their last Nascar title? > With all the bugs that are usually uncovered with each release ( bugs > which prohibit game play like the Martinsville pacecar, and the bogus > wall penalties that ruin Darlington) will they even make an attempt to > correct such bugs or will they just wipe their hands of it after it's > release? About the only positive thing I can see is that we won't > need to scrap our setups after visiting each track twice (ie: leagues > following the cup schedule) But's thats about it.. Wishful thinking, > but maybe it'll become like GPL, and people will continue to play it > years after it's release (If EA or whoever can't produce quality > titles) And come out with enhancements, tracks, etc.. Thoughts? TF
No, it's a bug when it gives you the slow down penalty when you don't even touch the wall, between turns 1&2. I sent a replay to them but I doubt they'll do anything about it.. It happens to me on a semi regular basis when your running the preferred line through 1 and 2, just after the billboard in the middle of the corner.. (Just get real close to the wall) I wonder what would happen if you hooked a switch to your brake pot, and turned it off whenever it tried to give the penalty? I noticed on my replay that that's really all it does is automatically apply the break for a few seconds.. TF >The wall penalty is not a bug, it was a consious design choice. > >Jay Taylor
Biz 06 Sep 2002 02:59 UTC↳ reply to TonyFan#99111
You are the first person I have seen that mentioned that you think this is ocurring. Based on that after closing in on what, 6 months since the second patch came out(?) noone else notices it, but EVERYONE complained about the wallriders, you're probably mistaken. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash TonyFan <[email hidden]> wrote in message news:[email hidden]... > No, it's a bug when it gives you the slow down penalty when you don't > even touch the wall, between turns 1&2. I sent a replay to them but I > doubt they'll do anything about it.. It happens to me on a semi > regular basis when your running the preferred line through 1 and 2, > just after the billboard in the middle of the corner.. (Just get real > close to the wall) I wonder what would happen if you hooked a switch > to your brake pot, and turned it off whenever it tried to give the > penalty? I noticed on my replay that that's really all it does is > automatically apply the break for a few seconds.. TF > > >The wall penalty is not a bug, it was a consious design choice. > > > >Jay Taylor

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