rec.autos.simulators

GPL and 100% detail bias...

Malc

GPL and 100% detail bias...

by Malc » Sat, 30 Oct 2004 01:34:54


Except you are clearly saying it cannot ;-)

Solution #4: Throw money at your PC. Get an nVidia 5900XT or 6800GT or
something, and use OpenGL.

I run gpl at 1600x1200 with 8xAniso, 100% detail & so on & get about
32fps at the back of a full gplea grid (about 30 at Monaco with the
rocks update), and 36 fps everywhere else. No transparent cars, lovely.
Don't really need AA at 1600x1200 but the card has the power to use it
online & hotlapping so I do. I'm rarely at the back of a full grid of AI
but I often watch server replays with full grids.

Problem solved ;-)

Malc.

alex

GPL and 100% detail bias...

by alex » Sat, 30 Oct 2004 09:40:53


nntp-reader03.plus.net:



>> I'm certainly not going to keep z-buffer disabled, 22fps is far from
>> acceptable. 99% detail bias is also unacceptable cause my rig can
>> easily handle 100%. Plus it's very much noticeable.

> Except you are clearly saying it cannot ;-)

> Solution #4: Throw money at your PC. Get an nVidia 5900XT or 6800GT or
> something, and use OpenGL.

> I run gpl at 1600x1200 with 8xAniso, 100% detail & so on & get about
> 32fps at the back of a full gplea grid (about 30 at Monaco with the
> rocks update), and 36 fps everywhere else. No transparent cars, lovely.
> Don't really need AA at 1600x1200 but the card has the power to use it
> online & hotlapping so I do. I'm rarely at the back of a full grid of AI
> but I often watch server replays with full grids.

Sounds good, what card do you have?

Alex.

Jussi Koukk

GPL and 100% detail bias...

by Jussi Koukk » Sat, 30 Oct 2004 14:51:24


wrote something like:



>> I'm certainly not going to keep z-buffer disabled, 22fps is far from
>> acceptable. 99% detail bias is also unacceptable cause my rig can
>> easily handle 100%. Plus it's very much noticeable.

>Except you are clearly saying it cannot ;-)

LOL, I guess you're right in a way =)

No need to go back to that blurry OGL image quality ;-)

I'd run it at 1600x1200 too if only my 19" CRT would give me more than
75Hz at that resolution. 36fps at that resolution is no problem, only
in monaco I get less than that at the back of the grid. Next time I
start throwing money at the general direction of my PC, it'll be for a
new monitor. But thanks for the suggestions.
--
- Jussi Koukku -

Malc

GPL and 100% detail bias...

by Malc » Sat, 30 Oct 2004 16:36:21



5900 128mb (not an XT) with an Athlon XP3000.

Malc.

Malc

GPL and 100% detail bias...

by Malc » Sat, 30 Oct 2004 16:42:36



> wrote something like:
> >Solution #4: Throw money at your PC. Get an nVidia 5900XT or 6800GT
or
> >something, and use OpenGL.

> No need to go back to that blurry OGL image quality ;-)

If you are dissapointed with less than 100% detail I guess you won't
want to compromise here either but I don't find it to be an issue. To my
eyes with 8x aniso it looks fine.

I have a 21" monitor which is handy for the high resolution, but with 4x
AA (I find the card struggles with 8x) it looks okay at 1152x864. I can
run 1600x1200 though, so I do. I understand Ati cards have a problem
with AA in 16bit colour too. In terms of gpl at least, I find nVidia
cards are more 'compatable', although probably not ultimately as fast
price for price. There's little to split Ati & nVidia, but OpenGL is one
of them.

Malc.

simps

GPL and 100% detail bias...

by simps » Sun, 31 Oct 2004 02:14:04


> I'm already trying to live with that 0.5% of ppl who top post, and
> it's not easy ;) I'm not taking chances on failing to live with partly
> transparent cars.

OK, I'm not up on the etiquette here.  Is it poor form to top post?  I
thought that I read just the opposite.  Could someone straighten me
out on that?

Bob Simpson

Biz

GPL and 100% detail bias...

by Biz » Sun, 31 Oct 2004 02:28:44



> wrote something like:



> >> I'm certainly not going to keep z-buffer disabled, 22fps is far from
> >> acceptable. 99% detail bias is also unacceptable cause my rig can
> >> easily handle 100%. Plus it's very much noticeable.

> >Except you are clearly saying it cannot ;-)

> LOL, I guess you're right in a way =)

> >Solution #4: Throw money at your PC. Get an nVidia 5900XT or 6800GT or
> >something, and use OpenGL.

> No need to go back to that blurry OGL image quality ;-)

Adjust the LOD bias with whatever tuning program you use.  The default LOD
is different for D3D vs. OpenGL causing this, and its easily corrected so
its not a valid excuse for anyone.
Malc

GPL and 100% detail bias...

by Malc » Sun, 31 Oct 2004 03:46:34



Usenet etiquette is the same everywhere Bob ;-)

Quick & short: Bottom post & snip your quotes for maximum politeness.

Malc.

Biz

GPL and 100% detail bias...

by Biz » Sun, 31 Oct 2004 05:33:39


Post anyway you want, I prefer reading topposted messages, especially if I'm
following a thread.  I dont need to re-read all/any of the ***from
previous posts, all I want to see is the new comments.

The top/bottom posting argument is nothing more than stubborn older people
refusing to move into the next decade.

Malc

GPL and 100% detail bias...

by Malc » Sun, 31 Oct 2004 07:15:18




> > Quick & short: Bottom post & snip your quotes for maximum

politeness.

I'm not arguing, and I don't complain about poor netiquette, I'm just
stating the rules/guidelines for the benefit of someone who wants to be
polite ;-)

There are pros & cons to top/bottom posting and the reason for snipping
is the same either way, but it is generally considered simpler if
everyone posts in the same basic way on Usenet, and for various reasons
(probably including giving the next generation something trivial to
rebel against) generally the agreed format is to snip your quotes &
bottom post.

There is very little information in a Usenet post on which readers can
base their opinion of that poster. The format of the post is one of the
most important ways. Ever heard the phrase 'it's not what you say it's
how you say it'? ;-)

Malc.

alex

GPL and 100% detail bias...

by alex » Sun, 31 Oct 2004 08:19:00


nntp-reader04.plus.net:

I would disagree about the necessity to posting in the same way. Whether to
use top or bottom post depends on the context.

For example, if one replies to somebody else points, it's polite (well, at
least it's more efficient) to reply below the relevant quotes (and don't
quote whole message). Which is technically not a bottom-post if there's
more than one quote-reply pair, but people usually call it bottom-post
anyway.

If one states his views or provide some relevant information without
replying to anybody's post in particular, it's practical to top post (and
don't quote any other message). In this case one should also chose to reply
to the post closer to the root of the discussion thread, rather than reply
to the message arguing some particular details and buried deep in the
thread.

If one states his views or provide some information that's unrelated to the
topic of the thread, one should top post and start a new thread (though the
new topic should respect the rules of particular newsgroup where it is
posted).

Alex.

Jussi Koukk

GPL and 100% detail bias...

by Jussi Koukk » Tue, 02 Nov 2004 20:20:14


something like:




>> wrote something like:

>> No need to go back to that blurry OGL image quality ;-)

>Adjust the LOD bias with whatever tuning program you use.  The default LOD
>is different for D3D vs. OpenGL causing this, and its easily corrected so
>its not a valid excuse for anyone.

Surely you noticed the smilie?
--
- Jussi Koukku -
Jussi Koukk

GPL and 100% detail bias...

by Jussi Koukk » Tue, 02 Nov 2004 20:25:36

On Fri, 29 Oct 2004 23:19:00 GMT,

like:


>nntp-reader04.plus.net:

>> rebel against) generally the agreed format is to snip your quotes &
>> bottom post.
>I would disagree about the necessity to posting in the same way. Whether to
>use top or bottom post depends on the context.

It was just a bait, no need to swallow the hook and line too  ;)
--
- Jussi Koukku -
alex

GPL and 100% detail bias...

by alex » Tue, 02 Nov 2004 22:44:07



> On Fri, 29 Oct 2004 23:19:00 GMT,

> like:
<snip>
>>I would disagree about the necessity to posting in the same way.
>>Whether to use top or bottom post depends on the context.

> It was just a bait, no need to swallow the hook and line too  ;)

Nah... I've just noticed that it hasn't been posted for a while, and new
people don't know "whys" ;)

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