Eldred
--
Homepage - http://www.umich.edu/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4 MoGPL rank +302.38
ChallengeRank +54.48 MoC +743.77
Hist. +82.82 MoH in progress
N2k3 rank:in progress
Remove SPAM-OFF to reply.
I loved Burnout/Burnout PCE. Of course have been known to spend a few
weekends a year doing it for real too. :) Burnout is a pretty good
simulation of sportsman drag racing.
MadDAWG
Eldred
--
Homepage - http://www.racesimcentral.net/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4 MoGPL rank +302.38
ChallengeRank +54.48 MoC +743.77
Hist. +82.82 MoH in progress
N2k3 rank:in progress
Remove SPAM-OFF to reply.
>>I loved Burnout/Burnout PCE. Of course have been known to spend a few
>>weekends a year doing it for real too. :) Burnout is a pretty good
>>simulation of sportsman drag racing.
>I could never figure out how to get in the right race, or something. Every
>race would have my opponent leave me like I was standing STILL. On the off
>chance that I could keep up, I would lose because I went *faster* than I
was
>supposed to(bracket). How the hell are you supposed to know(during the
run)
>that your run will be .2 seconds under the time you're limited to??
***ing
>stupid game...
>Eldred
>--
>Homepage - http://www.racesimcentral.net/~epickett
>Member
>Screamers Racing League
>IICC League
>GPLRank -2.4 MoGPL rank +302.38
>ChallengeRank +54.48 MoC +743.77
>Hist. +82.82 MoH in progress
>N2k3 rank:in progress
>Remove SPAM-OFF to reply.
Eldred
--
Homepage - http://www.umich.edu/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4 MoGPL rank +302.38
ChallengeRank +54.48 MoC +743.77
Hist. +82.82 MoH in progress
N2k3 rank:in progress
Remove SPAM-OFF to reply.
try it in real life! On big factor is weather. As it cools down cars go
faster. Racing on Saturdays is a real ***. Your practice runs are all
during the day, and by the second or third round its dark dropped 10 degrees
or better and you need to adjust your dail in. Of course as it gets cooler
the track looses grip so its easy to spin the tires too, and you actual see
the start light a little quicker so its easier to red light too. Well that
last one isn't in the game. lol This is the kind of stuff I was talking
about in my first post. Dang it now I want to reload the dang game. Might
have to look for an old Voodo card since Burnout only runs 3dfx for
graphics.
MadDAWG
Actually IIRC Stock and Super Stock classes are run as a handicapped start
only. Each car is placed in a class based on power to wieght ratio and
transmission type. Each class then has a time it "should" run. The slower
car of each race is then start ahead of the other by the differance in class
times. There is no breakout it this kind of racing, and if your not at least
three tenths under your class time you don't have a snowball's chance of
going very deep in elimnations. At least thats the way it was the last time
I went to a natonal event. I think the breakout rule is only for ET
brackets. I don't think open comp uses a breakout does it?
MadDAWG
Which I wouldn't know how to do ANYWAY... It just doesn't seem like a fun way
to spend time.<shrug>
Eldred
--
Homepage - http://www.racesimcentral.net/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4 MoGPL rank +302.38
ChallengeRank +54.48 MoC +743.77
Hist. +82.82 MoH in progress
N2k3 rank:in progress
Remove SPAM-OFF to reply.
well in real life you just whip out the white shoe polish and write a new
number on the windows. In the game you need to go to the electronics tab and
adjust type in a new number. if you never changed it I can see why you had
problems. The default setup and default dail in were miles apart. You could
also run index classes and heads up if I remember right.
MadDAWG
Eldred
--
Homepage - http://www.umich.edu/~epickett
Member
Screamers Racing League
IICC League
GPLRank -2.4 MoGPL rank +302.38
ChallengeRank +54.48 MoC +743.77
Hist. +82.82 MoH in progress
N2k3 rank:in progress
Remove SPAM-OFF to reply.
> > Eldred, those are the rules of sportsman class 1/4mile drag racing. In
> real
> > drags, you qualify an ET (elapsed time) in the qualifying rounds - and
> then
> > you are NOT allowed to "break out" or go over that dial-in ET in the
> > elimination rounds. An example are ET's in one NHRA category
alone...say,
> > Super Stock. "SS/DA" (Super Stock D Automatic) will run slower than
SS/AA.
> > Yet, they are considered in the same "super stock" class. So, there are
> > handicaps for those who do run slower dial-in ET's by way of the
> "christmas
> > tree" allowing the slower guy a head start. (This of course prevents
> > cheating...so Joe Shmuck doesn't hold out until the final rounds) There
> are
> > dozens of classes. You wouldn't match an F1 car against a Cart class.
Its
> > the same in drag racing.
> > The rules are there so that it is fair for everyone.
> Actually IIRC Stock and Super Stock classes are run as a handicapped start
> only. Each car is placed in a class based on power to wieght ratio and
> transmission type. Each class then has a time it "should" run. The slower
> car of each race is then start ahead of the other by the differance in
class
> times. There is no breakout it this kind of racing, and if your not at
least
> three tenths under your class time you don't have a snowball's chance of
> going very deep in elimnations. At least thats the way it was the last
time
> I went to a natonal event. I think the breakout rule is only for ET
> brackets. I don't think open comp uses a breakout does it?
> MadDAWG
being nosed out by a 65
Grand Prix. I lost by 3/10ths of a second because I was worried about
breaking out so I backed off near the finish and unfortunately it was too
much too soon.
Getting back to what Eldred was mentioning about how hard it is to be
consistent, well, if you're an inexperienced racer, those problems happen a
lot...and I'm sure the game is no different. Its just harder to have that
feel for the car.
One has to really know the feel of their car to know what consistency is in
drag racing involving ETs. Guess that is what separates the men from the
boys.
been there done that, and have a closet full of T-shirts. lol
MadDAWG
-Larry
> >Eldred, those are the rules of sportsman class 1/4mile drag racing. In
real
> >drags, you qualify an ET (elapsed time) in the qualifying rounds - and
then
> >you are NOT allowed to "break out" or go over that dial-in ET in the
> >elimination rounds. An example are ET's in one NHRA category alone...say,
> >Super Stock. "SS/DA" (Super Stock D Automatic) will run slower than
SS/AA.
> >Yet, they are considered in the same "super stock" class. So, there are
> >handicaps for those who do run slower dial-in ET's by way of the
"christmas
> >tree" allowing the slower guy a head start. (This of course prevents
> >cheating...so Joe Shmuck doesn't hold out until the final rounds) There
are
> >dozens of classes. You wouldn't match an F1 car against a Cart class. Its
> >the same in drag racing.
> >The rules are there so that it is fair for everyone.
> No, I understand the *concept*. I'm just saying in the qual race I hammer
down
> and go as fast as I can. In the main race I do the same thing. During
the
> (main)run, I have no way of knowing if I'll break out or not. So, I don't
know
> if I should lift or not. If I don't lift, I seem to always break out.
But if
> I lift to avoid breaking out, I lose by ET(I tried a couple times). So
like I
> said before, I could never figure it out. I don't know how to win such a
weird
> race...
> Eldred
> --
> Homepage - http://www.umich.edu/~epickett
> Member
> Screamers Racing League
> IICC League
> GPLRank -2.4 MoGPL rank +302.38
> ChallengeRank +54.48 MoC +743.77
> Hist. +82.82 MoH in progress
> N2k3 rank:in progress
> Remove SPAM-OFF to reply.
It is (or was, not sure these days) a 1/8th mile track. Sneeze, and you
missed the whole thing :)
Somewhere at my Mom's house I have the Trophy for winning that race.
-Larry
> > Eldred, those are the rules of sportsman class 1/4mile drag racing. In
> real
> > drags, you qualify an ET (elapsed time) in the qualifying rounds - and
> then
> > you are NOT allowed to "break out" or go over that dial-in ET in the
> > elimination rounds. An example are ET's in one NHRA category
alone...say,
> > Super Stock. "SS/DA" (Super Stock D Automatic) will run slower than
SS/AA.
> > Yet, they are considered in the same "super stock" class. So, there are
> > handicaps for those who do run slower dial-in ET's by way of the
> "christmas
> > tree" allowing the slower guy a head start. (This of course prevents
> > cheating...so Joe Shmuck doesn't hold out until the final rounds) There
> are
> > dozens of classes. You wouldn't match an F1 car against a Cart class.
Its
> > the same in drag racing.
> > The rules are there so that it is fair for everyone.
> Actually IIRC Stock and Super Stock classes are run as a handicapped start
> only. Each car is placed in a class based on power to wieght ratio and
> transmission type. Each class then has a time it "should" run. The slower
> car of each race is then start ahead of the other by the differance in
class
> times. There is no breakout it this kind of racing, and if your not at
least
> three tenths under your class time you don't have a snowball's chance of
> going very deep in elimnations. At least thats the way it was the last
time
> I went to a natonal event. I think the breakout rule is only for ET
> brackets. I don't think open comp uses a breakout does it?
> MadDAWG