rec.autos.simulators

CPR New Demo?

John Walla

CPR New Demo?

by John Walla » Sat, 24 Jan 1998 04:00:00



Actually they do. Increased downforce makes the steering heavier (less
sensitive) at high speed, as well as the effects of things like castor
steer coming into play.

Cheers!
John

Ronald Stoeh

CPR New Demo?

by Ronald Stoeh » Sat, 24 Jan 1998 04:00:00




> >Uuuh, of course I was talking about the speed sensitivity, not the
> >steering
> >ration! They modify the steering ratio in a real CART, but they
> >definitly
> >don't have a speed sensitivity...

> Actually they do. Increased downforce makes the steering heavier (less
> sensitive) at high speed, as well as the effects of things like castor
> steer coming into play.

Let me rephrase:
They modify the steering ratio in a real CART, but they definitly
don't ADJUST speed sensitivity...

Ok, increased downforce makes the steering heavier, but that is an
indirect
result, not a direct configuration option of the guys in the pit, or is
it?

l8er
ronny

--
          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Ronald Stoeh

CPR New Demo?

by Ronald Stoeh » Sat, 24 Jan 1998 04:00:00


> Sorry again ronny I might have misunderstood your first question. But I
> misunderstood your last smart reply even less. as far as using a different
> wheel like T2 & GP1 at different tracks duh. But as far as the sensitivity
> of your stick wheel or whatever yes I do like it more sensitive on some
> tracks and less on others. If you dont then what exactly was your original
> complaint? Mike

You suggested to include a joystick setting into the setup work in the
garage.
I just thought there is no real counterpart to this in the real car. You
should
be able to configure your joystick once and then do the rest with real
garage
settings, e.g. steering ratio and down force.

In CPR the steering is, well, awkward, so maybe you have to do what you
do...

l8er
ronny

--
          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

John Walla

CPR New Demo?

by John Walla » Sat, 24 Jan 1998 04:00:00

On Fri, 23 Jan 1998 10:31:17 +0100, Ronald Stoehr


>Let me rephrase:
>They modify the steering ratio in a real CART, but they definitly
>don't ADJUST speed sensitivity...

>Ok, increased downforce makes the steering heavier, but that is an
>indirect
>result, not a direct configuration option of the guys in the pit, or is
>it?

Yes, but in a sim we do not have the luxury of wheels which react to
the downforce by increasing the weight of the steering. Perhaps with
FF that will become an option, but until then something is required to
stop the steering being as nervous at low speed as it is at high
speed. In a real racecar the wheel will be more difficult to move and
hence less deflection will occur - car reaction to that deflection
will be unaffected. In a sim the wheel resistance to deflection is
constant regardless of your speed, so the only way around it is to
make the car react less in order to achieve the same effect.

Whether that makes it worthy of inclusion in the garage or not is
another matter.

Cheers!
John

Marc Collin

CPR New Demo?

by Marc Collin » Sat, 24 Jan 1998 04:00:00

Thanks for the reply and for all of your great suggestions to the group.
How does your car handle at 30 m.p.h. in the pits?  The tire chirping seems
to throw the car off-track so that I cannot even drive straight down the
centre-line of the pits without making half a dozen corrections.  Mike says
he can do it no problem.  Strangely (maybe), after applying the Miami 27_02
garage set-up, I can do the along the line on the straight at 60 m.p.h.
almost as well as you should expect.  In the pit is still the pits.

I would enjoy any feedback you could offer.

Thanks.


>>You can drive easily in a straight line down the centre of the pits??

>Yes.

>Intrigued by your previous comments, I tried that test and the other one,
>which I think was driving around the bottom of the track at 60 mph. I did
>not have any difficulty with either. While keeping to an exact line isn't
as
>easy as it is in a real car, it's easy enough. Here is my setup:

>-- T2 steering wheel / pedals
>-- speed sensitive set to 80%
>-- non-linear set to 30%
>-- null zone set to 0.

>Frankly, road courses need a slightly different control setup than ovals,
>which is understandable since the two two types of tracks demand two
totally
>different types of driving. I would guess that the steering for real Champ
>cars is adjusted for each track (beyond just the steering ratio in the
>garage). It would surprise me if real Champ cars use the same steering
setup
>(beyond the ratio) for Michigan as they do for Detroit.

>Thankfully, you can easily switch between two (or more) control setups by
>adding to the player names in the opening screen. Add a player called "Your
>Name - Ovals" or "You Name - Road" or whatever. Set up the controls the way
>you like them for each. Then, just select the appropriate "player" when you
>head to a certain track.

>Jim Getzen

>Unofficial CART Precision Racing HQ
>http://members.home.net/getzen/


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.