Hardware / Sound cards
Creative Sound Blaster 16
discussed in 367 posts, 1994-2004 · overall tone mixed
Posts per month
Key threads
- NASCAR 4 demo engine sound problems 2000-11-29 · 41 postsMany users reported that the NASCAR 4 demo's engine sound did not change pitch, looped or crackled, especially on SB16 cards but also on some SB Live and other cards. Andre Warringa relayed that Sierra was aware and working on a fix. A debate followed over whether players should upgrade old sound cards or developers should maintain compatibility.
- GP2 players compare system specs and frame rates 1996-07-21 · 21 postsA user proposed a template for posting GP2 hardware, detail settings and frame rates. Many responded with configurations from 486s to Pentium Pros, showing SVGA usually needed sky and other textures off. John Wallace also corrected a misconception about SDRAM speed and previewed a controller survey in Sim Racing News.
- Why do NR2002 sound problems hit popular hardware? 2002-02-19 · 20 postsSal V. asked how Papyrus could have trouble with the most popular video and sound cards. Dave Henrie suggested Nvidia and Creative drivers push the PCI bus too hard, while others pointed to IRQ sharing and outdated drivers. Sal noted NR2002 was the only program giving him audio problems, and the core.ini buffer-size fix was suggested again.
- Getting a Thrustmaster T2 working on a sound-card port 1996-05-02 · 21 postsA new T2 owner could not use the wheel and pedals together on his sound card's game port. Replies explained that the port must support two joysticks, that the included adapter puts the pedals on one axis for some games, and that a dedicated speed-adjusting game card can help. He got it working by placing the adapter differently, and most posters reported that the T2 worked on SB16 and AWE32 cards.
- Whether a dedicated joystick game card is needed 1996-08-20 · 43 postsA buyer asked whether a dedicated game card was needed with a fast Pentium and a Sound Blaster. Many users reported no problems with sound card ports. Creative Labs' Mike Carrothers and Buzz Hoffman, who appeared to speak for ThrustMaster's ACM card, argued in detail about Windows 95 Plug and Play conflicts, port addresses and CPU overhead. ThrustMaster's Matt asked how to use alternative ports.
- Disabling a Sound Blaster AWE32 PnP game port for an ACM card 1996-10-11 · 21 postsA user struggled to install a ThrustMaster ACM game card alongside a plug-and-play AWE32 whose game port would not stay disabled under Windows 95. Suggestions included ThrustMaster's install-order procedure, the device manager checkbox, and editing CTPNP.CFG to disable the port. Several posters reported that Windows kept re-detecting the port, and some joked about auctioning old non-PnP sound cards.
- Analog game ports, pot resistance and CPU load 1998-06-01 · 22 postsPosters discussed claims that analog wheels steal CPU time because old RC game ports are polled until a capacitor discharges, so higher-resistance pots take longer. TSW's Trevor Thomas said tests showed 50k pots gave better frame rates but 100k gave finer control. Jim Sokolov explained how polling-based ports differ from modern A-D converters and how often sims sample input, and digital gameports such as the PDPI and L4 were discussed.
- Is GPL too difficult or simply realistic? 1998-11-08 · 93 postsLawrence Edwards argued GPL was harder than real 1960s racing given limited practice in that era and asked for easier options. John Wallace and others said difficulty reflects the reality of racing cars, and John Klemantaski, who raced a 1967 F3 car, offered first-hand comparisons. Christer Andersson questioned some aspects of realism, and tips on adjusting AI strength were shared.
- PCI versus ISA sound cards for sim frame rates 1999-01-11 · 31 postsTrevor Thomas asked about the benefits of PCI sound cards over ISA. Several users reported notable frame-rate gains after switching to PCI, while others noted problems with Creative's SB64/128 PCI cards, and a fix for crackling GPL engine sounds by reducing hardware acceleration was shared.
Busiest threads
- NASCAR 4 demo engine sound problems (9 posts about it)
- N4 Sound (6 posts about it)
- GP2 players compare system specs and frame rates (4 posts about it)
- MS FF with SB16?? (4 posts about it)
- Okay all you T-2 owners...Which game card should I get? (3 posts about it)
- GP2: sb16 problem (3 posts about it)
- NCR2 and FM sound? (3 posts about it)
- N2: The Lurching problem continues.... (3 posts about it)
- F1GP and SB-Live soundcard?????? (3 posts about it)
- Why do NR2002 sound problems hit popular hardware? (2 posts about it)
- F1200CS (demo) SOUND PROBS!! (2 posts about it)
- Re: N4 any sound solutions yet? (2 posts about it)
- Voodoo3-3000 compared to Geforce2 GTS in GLP (2 posts about it)
- T1 Hookup Problems w/ Indycar (2 posts about it)
- T1 Hardware: What's needed (2 posts about it)
Sentiment by year
Each post that discussed it was rated from −2 (very negative) to +2 (very positive).
| Year | Posts | Positive | Negative | Tone |
|---|---|---|---|---|
| 1994 | 8 | 0 | 1 | mixed (-0.12) |
| 1995 | 30 | 8 | 3 | mixed (+0.17) |
| 1996 | 88 | 7 | 8 | mixed (-0.01) |
| 1997 | 76 | 7 | 9 | mixed (-0.01) |
| 1998 | 52 | 6 | 14 | mixed (-0.15) |
| 1999 | 60 | 7 | 15 | mixed (-0.13) |
| 2000 | 37 | 8 | 7 | mixed (+0.05) |
| 2001 | 9 | 1 | 1 | mixed (+0.00) |
| 2002 | 6 | 0 | 0 | mixed (+0.00) |
| 2004 | 1 | 0 | 0 | mixed (+0.00) |
Who talked about it most
Dave Henrie · 8 Brian Fox · 7 Ron Ayton · 6 Nick Totor · 5 Joe McGinn · 5 Lutz Goerke · 5 Chris Bloom · 4 Michael E. Carver · 4 Bruce Kennewell · 3 Chris Gouch · 3 Neil Yeatma · 3 Eric Busch · 3 Donald R. Chapm · 3 Trips · 3 David Ripton · 3 Edwin Solheim · 3 DPHI · 3 Borut Srebotnik · 3 TRUSRS85 · 2 Jan Verschueren · 2


































