> > >Dan Olbuck has done much to trash the passion for realism that
countless
> > >others have fanned since the late 20th century in sims like GPL and
> NASCAR
> > >Racing 2003.
> Jan:
> The above I can't comment on as my "world" still revolves around GPL ...
lol
> . I don't own a copy of N2003 and cannot drive any of the Tracks coming
> under fire here. So I HAVE NO OPINION at this time.
> read on ............
> .> SNIP<
> >David Noonan's 3doEdit.
> > http://www.racesimcentral.net/
> > Go ahead. Open up ALL the tracks (David's conversion, the PWF version,
> and Dan's version and see which one(s) look the same.
> > Incidentally, Dan has used satellite photography, topo maps and SpeedTV
> footage (when available) to create these tracks. While
> > it's not a perfect means of putting a track together, it's also not
going
> to make something that "bear(s) no resemblance
> > whatsoever" to the original. With constructive input, it could be even
> better. However, I've not seen anything constructive
> > from your camp, and doubt I will, as you seem to be incensed at
> badmouthing other people's work rather than contributing.
> > The next time you feel like bashing someone, first try to actually use
> some FACTS, your argument may hold up better that way...
> Good advice. I opened said N2003 Mountain Circuit and our GPL version to
> have look in 3doed (nice tool BTW, thanks Dave N.!!! , I use it ALOT .) .
A
> few things come to mind ...
> As Steve points out in a following post ... " It's obvious from the
> placement of stuff like the creek (which isn't in the
> trackmap) ..... " , I find that ( with the help of some photo editing
> tools ) I can overlay the N2003 track onto the GPL version and
> the CREEK, Vail's Bend , Beagles nest, Klee Kurve and the Hine Hairpin
match
> up EXACTLY. The radius of beagles nest is however a little tighter, and
> (ironically.. LOL) Smith's Straight is differs slightly in geometry. One
> could say that these just represent errors in converting a GPL track to
> N2003 using a converter supplied by Noonan. It's well documented that his
> conversions require some cleanup before they are N2003 ready. Just an
> observation for thought, not an accusation ........ mainly due to Dan's
> association with Noonan on other N2003 tracks.
> On a quick look thru the mips, I've also noticed that trees expressly
> created for Lime/MC for GPL by the genius Jim Barnse (aka Dunkie Dunkoid)
> make an appearance in at least the N2003 LimeMC. Trees16.mip and
> trees_group24.mip etc......
> "LIME/LRP/MC for GPL" are unique in the fact that Jim personally created
(by
> Hand) virtually ever mip used. Any exceptions (which are few) are noted on
> our official website or the readme's. Quite an achievement to be proud of
> considering how easy it is to be tempted to just use "readily available"
> graphics. The N2003 version seems to be a mix of SportsCar GT, NXXX and
> "whatever" graphics.
> The track section names of the N2003 LimeMC version also seem to be rather
> (read: exactly ) similar; which is curious since the corners were named
> after the people who participated in the GPL project. Since the MC was
never
> finished we needed corner names ....... the obvious choice was to
recognize
> those who participated.
> I think Steve is entitled to voice his opinion based on his involvement
with
> "real world" motorsports and also with Papy during the GPL development
> days. Remember, we were all still drooling over pre-release articles in
> magazines when the likes of Steve ( and ALi H. of course!! ) were fighting
> with Papy to get it right for OUR benefit.
> On a personal note, Steve's trashed me and the rest of the
> "Lime/LRP/MC/Paramount Ranch" gang on numerous occasions ( LOL !!! ). One
> quickly realizes that his "criticisms" are not self-indulgent, but are
made
> to "raise the bar" , so to speak. I guarantee he's as passionate (and
> dedicated to) these PAPY sims as we are.
> Now, I'm not here to defend anyone, or to trash anyone for that matter. I
am
> however, always concerned that the "Lime/LRP/MC/Paramount Ranch"
development
> crew get all the credit they deserve.
> During the early development stages of "Lime for GPL", we had someone
take
> a beta , changed some graphics , rewrote the readme file stating he was
the
> sole creator .... distribute the track to a league he was driving with for
a
> special league night race ... and never revealed to his driving mates that
> it was simply not his work. Only problem was one of the drivers in his
> league was also one of our beta testers,who, just days before had received
> the same beta track from us. Well ,you can see were this is going ... .
> Everyone involved in a track project, as you well know, can invest a huge
> amount of time during the course of a project. As such, they deserve every
> little crumb of credit that is due them. This is still a pretty "HIP"
> community of dedicated "CATS" we're involved with here.
> Cheers!
> Brent Adams
> "Lime/LRP/MC/Paramount Ranch" for GPL
> > --------------------separate note to Brent Adams--------------------
> > Brent, what Dan did was pull the trackmap from BAPOM to do work on the
> mountain version of the track. I don't think he realized
> > that you had "ad-libbed" that part of the track, and merely took the
> layout as an original that you had found somewhere. I have
> > mentioned to Dan it would be good idea to include your name in the
readme
> since you specially built that version, and it will be
> > included in the updated releases at The Pits.
> > Cheers!
> > ?? Jan Kohl ??
> > ::: computer security consultant :::
> > the pits - http://www.racesimcentral.net/
> > castle graphics - http://www.racesimcentral.net/
on the pits too, instead of only here ? Ras cronyism perhaps, eh Steve ?