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13 posts1994: 13 posts19944 posts15 posts29 posts21 posts17 posts28 posts18 posts42 posts26 posts62 posts34 posts1995: 47 posts199561 posts40 posts67 posts108 posts95 posts74 posts103 posts101 posts46 posts140 posts172 posts1996: 146 posts1996145 posts138 posts262 posts317 posts243 posts404 posts188 posts274 posts147 posts190 posts514 posts1997: 235 posts1997275 posts414 posts338 posts319 posts269 posts124 posts95 posts114 posts135 posts268 posts186 posts1998: 255 posts1998165 posts150 posts434 posts95 posts67 posts77 posts103 posts216 posts468 posts260 posts235 posts1999: 201 posts1999254 posts195 posts136 posts351 posts224 posts319 posts161 posts397 posts241 posts220 posts189 posts2000: 154 posts2000225 posts275 posts254 posts276 posts229 posts214 posts258 posts97 posts69 posts134 posts170 posts2001: 105 posts2001231 posts222 posts136 posts215 posts191 posts64 posts255 posts70 posts133 posts107 posts127 posts2002: 97 posts2002176 posts153 posts96 posts139 posts192 posts162 posts107 posts131 posts185 posts116 posts76 posts2003: 183 posts2003150 posts69 posts81 posts76 posts91 posts97 posts49 posts70 posts60 posts71 posts39 posts2004: 73 posts200484 posts54 posts55 posts74 posts37 posts75 posts23 posts38 posts13 posts29 posts30 posts2005: 73 posts200562 posts51 posts11 posts7 posts6 posts11 posts29 posts29 posts12 posts11 posts12 posts2006: 5 posts200620 posts6 posts3 posts7 posts2 posts3 posts5 posts3 posts3 posts10 posts6 posts2007: 0 posts20071 posts5 posts6 posts0 posts1 posts2 posts3 posts0 posts0 posts0 posts2 posts2008: 0 posts20081 posts4 posts2 posts2 posts6 posts0 posts1 posts1 posts0 posts1 posts1 posts2009: 1 posts20091 posts0 posts0 posts2 posts0 posts1 posts0 posts1 posts0 posts0 posts0 posts2010: 0 posts20100 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts1 posts2011: 0 posts20110 posts0 posts0 posts0 posts0 posts1 posts2 posts0 posts0 posts1 posts1 posts2012: 0 posts20120 posts0 posts0 posts0 posts0 posts0 posts1 posts1 posts0 posts0 posts0 posts2013: 1 posts20134 posts1 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts0 posts2014: 0 posts20141 posts

How the mood changed

Starts at zero. Every post that spoke well of them moves the line up, every critical post moves it down (weighted −2 to +2).

1993: +21994: +521995: +1741996: +5711997: +9681998: +1,6561999: +2,2752000: +2,6172001: +2,8152002: +3,1212003: +3,3082004: +3,4672005: +3,5272006: +3,5652007: +3,5782008: +3,5782009: +3,5802010: +3,5812011: +3,5802012: +3,5782013: +3,5672014: +3,56719932014

Press releases

DateRelease
1995-03-08Papyrus working on IndyCar 2.0, NASCAR Windows/Mac and track pack
1995-03-31NASCAR Racing v1.2 patch now available
1995-04-14Papyrus announces multiplayer racing network, seeks beta testers
1995-04-17Papyrus producer details upcoming multiplayer online service
1995-05-11Papyrus New IndyCar Racing 2.0 Previewed at E3
1996-04-22Multiplayer NASCAR Racing open beta begins
1996-05-17NASCAR Racing League official brochure (excerpt)
1996-06-09Papyrus Hawaii MP status report from producer Ed Martin
1996-11-12NASCAR Racing 2 release delayed to mid-December
1997-05-07Grand Prix Legends announced (excerpt)
1997-05-28Papyrus announces N2 Add-On Package
1997-08-13NASCAR Grand National Series Expansion Pack Information
1997-08-18N2 fantasy tracks Bull Run and Red Rock on Sierra site
1997-10-14Papyrus details NASCAR Grand National Series Expansion Pack contents (excerpt)
1997-10-18NASCAR Grand National Series Expansion Pack ships to retail (excerpt)
1997-11-10Papyrus, NASCAR Racing Online Series set to go live this Wednesday (excerpt)
1997-11-26Papyrus releases pre-alpha Grand Prix Legends AVI
1997-12-14About Papyrus Design Group (press release boilerplate) (excerpt)
1997-12-223dfx version of NASCAR Racing 2 due early 1998 with NROS support (excerpt)
1998-02-03Papyrus commits to 3Dfx and Rendition support; no SODA 3Dfx patch
1998-04-03Grand Prix Legends playable demo available April 6
1998-04-25Papyrus CART Racing for 99
1998-09-04Official Papyrus product clarification
1998-10-09Papyrus notice on Matrox G200 beta patch for GPL
1998-10-23GPL OpenGL/Riva TNT beta driver available
1998-10-23New Grand Prix Legends Windows 98 demo available
1998-11-06GPL OpenGL/TNT Beta 2 rasterizer available
1998-12-08NASCAR Racing 1999 Edition demo available
1999-02-06Papyrus at Daytona with NASCAR Racing 1999 and NASCAR Racing 3
1999-05-05Grand Prix Legends patch 1.1 readme (excerpt)
1999-05-28Sierra forum FAQ on features of Papyrus NASCAR Racing
1999-06-22Papyrus posts new engine sound sample
1999-08-31Papyrus to ship NASCAR Racing 3 in early fall
1999-11-16Papyrus offers NASCAR Racing 3 beta patch to newsgroup users
1999-12-13WON matching server outage workaround for NASCAR 3 and Legends
2000-03-17Announcing NASCAR Acceleration Pack
2000-03-31NASCAR Racing 3 Craftsman Truck Expansion Pack goes gold
2000-04-20NASCAR Racing 3 and NASCAR Legends 1.2.0.4 patches officially available
2000-06-23Unsupported beta Direct3D rasterizer for GPL released
2001-02-13NASCAR Racing 4 1.0.0.1 multiplayer beta patch available
2001-05-23Grand Prix Legends CPU speed fix beta patch available
2001-10-16NASCAR Racing 4 1.3.0.6 patch due October 17
2003-06-27NASCAR Racing 2003 Season patch 1.1.0.0 readme (excerpt)

Key threads

  • NASCAR Racing 4 player banned from Papyrus online servers 2001-08-25 · 291 posts
    B. Hilton complained that Papyrus had permanently banned his NASCAR Racing 4 CD key from Sierra/WON online racing after a report that he intentionally wrecked others, which he said was an honest lapped-car mistake. The huge thread debated whether the ban was fair after one race, whether lapped cars should hold their line, whether Papyrus had any legal right to block a paid-for feature, and how to appeal. Many supported Papyrus's crackdown on wreckers while others called for warnings or temporary suspensions, and Hilton said complaints had been made to the Better Business Bureau.
  • ICR2 patch delay sparks long argument and Papyrus replies 1996-06-22 · 116 posts
    A long and abusive thread argued over the eight-month wait for the IndyCar Racing II patch, with complaints about the yellow-flag bug and accusations that resources had been diverted to NASCAR 2 and the Win95 version. Rick Genter stated the patch was in Sierra QA and expected around that Thursday. Later posts discussed the planned CD exchange for the Win95/DOS/Mac version and urged Ed Martin not to be driven away by the hostility.
  • Delay of the NASCAR Racing 2 3Dfx patch 1998-01-20 · 172 posts
    A poster asked why Papyrus's promised 3Dfx patch for NASCAR Racing 2 was taking so long. Joe McGinn quoted a December Papyrus email promising a release date, and others said 3Dfx had done the port with Sierra holding it back. The thread grew into a 172-post argument about Papyrus's communication, Rendition versus 3Dfx and patch quality.
  • Eric Busch's hands-on report of Grand Prix Legends 1997-11-22 · 75 posts
    After visiting Papyrus, Eric Busch reported that Grand Prix Legends was amazing and ground-breaking, ran smoothly in Rendition mode on a P200, and had far better graphics than NASCAR 2. He criticised CART Precision Racing in comparison, sparking accusations of bias. The thread also argued over whether 3Dfx or Papyrus was producing the NASCAR 2 Glide patch, and noted that Papyrus would sponsor a Toyota Atlantic car.
  • Mass thank-you to GPL's creators and add-on makers 1999-12-13 · 142 posts
    John Moore started a thread thanking Papyrus and the volunteers who kept Grand Prix Legends alive with patches, tracks, utilities and VROC servers. Well over a hundred posters added their thanks and stories of how GPL changed their hobby, naming Randy Cassidy, David Kaemmer, Alison Hine and others. Some regretted that the game had sold poorly, and the thread continued into March 2000.
  • Papyrus's Rich Yasi interviewed about NASCAR Racing 2003 2002-10-28 · 173 posts
    Steve Smith linked an interview with Papyrus's Rich Yasi about NASCAR Racing 2003, which promised manufacturer-specific car models, visible pit crews, solar glare and a new physics model, and cited 200,000 GPL sales. Readers speculated about Papyrus's post-NASCAR direction, with Smith arguing consoles were likely, and debated whether sim development could still be viable. The long thread also covered paid online services like TEN and car control techniques.
  • Papyrus announces Busch Grand National add-on for NASCAR 2 1997-05-28 · 137 posts
    Papyrus producer Matt Marsala announced a fall add-on for NASCAR Racing 2 based on the Busch Grand National series, with 10–13 tracks, up to 30 drivers and a Busch calendar. He confirmed that the engine could not support separate physics for Grand National cars, so the pack would add only tracks, cars and a calendar. Many welcomed the short tracks, but Barton Brown and others attacked Papyrus over unfixed AI and patch problems, and the long thread descended into bickering.
  • GPL lacks TNT support; Papyrus releases beta OpenGL drivers 1998-10-12 · 125 posts
    A question about running GPL on an nVidia TNT card started a long argument over Papyrus supporting only 3dfx Glide and Rendition rather than Direct3D or OpenGL. Critics called it a business mistake and complained the box misstated requirements, while defenders said buyers should choose hardware for their software and that D3D was poor during development. The debate ended when Papyrus posted beta OpenGL drivers for GPL, and Eric Busch of Papyrus said the patch had been in the works and they would look at Permedia2 issues.
  • Users demand more ICR2 patches; Papyrus explains IndyCar exit 1997-03-03 · 56 posts
    A user demanded that Papyrus finish IndyCar Racing II with further patches and features. Posters pointed out that CART had signed an exclusive license with Sony, and Papyrus's Jim Sokoloff explained that the IndyCar license had never been very profitable and that Papyrus judged other projects more profitable and interesting, with no plans for ICR2 updates; Charlie Heath denied that Sierra had blocked patches. The thread became a broader debate about Papyrus's priorities after the Sierra acquisition and the effect of the CART/IRL split.
  • Will Grand Prix Legends sell to the mass market? 1998-09-25 · 125 posts
    A poster asked whether GPL would sell beyond the hardcore. Opinions ranged from bestseller to Marc Nelson's estimate of 20,000-60,000 units, with concerns about difficulty, limited advertising and a crowded release window alongside Monaco GP and Colin McRae Rally. Zonker said Europe's day-one shipment was 200,000 units, posters cited UK review scores of 90-93%, and early buyers in the US reported stores sold out or back-ordered.
  • Early Grand Prix Legends video and 1967 authenticity 1998-01-28 · 137 posts
    After an early Grand Prix Legends AVI, a poster asked for more detail, and others said it was a pre-release clip. Eric Busch, who had played a build, said trackside detail and 3D trees were present. Long discussion followed on whether the cars and tracks represented 1967 or 1968, the Gold Leaf Lotus livery, Rouen replacing Le Mans, the lack of a paint kit, and weather.
  • Future of Papyrus NASCAR sims and Papyrus versus ISI physics 2003-11-03 · 86 posts
    Rich worried about rumours that EA might take over NASCAR sims on PC and asked whether NR2003 would remain the best ever. Posters debated Papyrus's physics against ISI's engine used in EA's titles, with Jason Moyer and Ashley McConnell explaining the difference between Papyrus's surface-based track model and polygon-based track collision. Others noted Doug Arnao had tuned EA's car parameters, and the thread later drifted into car talk and insults.
  • Papyrus responds over the late NASCAR 2 3Dfx patch 1998-02-02 · 116 posts
    Joe McGinn demanded to know where the NASCAR Racing 2 3Dfx patch promised for early 1998 was. Papyrus's Adam Levesque explained the no-win situation over release dates and gave a status update, which was widely welcomed. Former Papyrus staff Jim Sokoloff and Steven Traver explained why patches carry support costs, while the thread became heated over Nosferatu's abusive posts.
  • Debate over selling an ICR2-to-NASCAR 2 track converter 1997-05-13 · 100 posts
    David Noonan's plan to charge for his IndyCar Racing II to NASCAR 2 track converter split the group. Some called for a boycott and claimed it infringed Papyrus's or track owners' rights, while others argued he was selling only his own code and deserved payment; Noonan said he had received abusive e-mails. Jim Sokoloff pointed out that software licences typically forbid reverse engineering, and the long thread degenerated into arguments about what makes someone an artist.
  • Heated debate over NASCAR Thunder 2003's merits 2002-10-19 · 109 posts
    A joke post calling NASCAR Thunder 2003 rubbish prompted Phillip Malphrus to defend it as decent, and Alan Bernardo accused the group of dismissing anything not made by Papyrus. Detailed criticism followed on track accuracy, controller feel and the missing track editor and road courses, while Bill Bollinger attacked NR2002's drafting and damage models. EldredP and others lamented the tribal tone of the arguments.

Sentiment by year

YearPostsPositiveNegativeTone
19931343mixed (+0.15)
19943095724mixed (+0.16)
19951,054188115mixed (+0.12)
19962,968690413mixed (+0.13)
19972,772691407mixed (+0.14)
19982,525814346positive (+0.27)
19992,888847436positive (+0.21)
20002,355555321mixed (+0.15)
20011,856479359mixed (+0.11)
20021,630513284mixed (+0.19)
20031,036301169mixed (+0.18)
200458519582positive (+0.27)
200531410963mixed (+0.19)
200673377positive (+0.52)
200720130very positive (+0.65)
20081933mixed (+0.00)
2009620positive (+0.33)
2010110very positive (+1.00)
2011512negative (-0.20)
2012201very negative (-1.00)
2013606very negative (-1.83)
2014100mixed (+0.00)

Who talked about them most

ymenard · 847 Michael E. Carver · 596 Dave Henrie · 571 Jim Sokolo · 336 John Wallace · 202 jason moyer · 193 David G Fisher · 178 Eric Busch · 165 Bruce Kennewell · 160 John Simmons · 148 Larry · 144 Marc Collins · 143 RickGent · 141 Byron Forbes · 136 David Spark · 127 Steve Smith · 124 Jeff Vincent · 120 Goy Larsen · 119 Don Wilshe · 110 Joe McGinn · 105

Search the archive for Papyrus Design Group

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